in-game menus now adapt to hdmi changes
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5 changed files with 38 additions and 29 deletions
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@ -98,6 +98,7 @@ enum {
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SDL_Surface* GFX_init(int mode);
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SDL_Surface* GFX_resize(int width, int height, int pitch);
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int GFX_autosize(SDL_Surface** screen, int* dirty);
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void GFX_setMode(int mode);
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void GFX_clear(SDL_Surface* screen);
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void GFX_clearAll(void);
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