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7dd3f26d46
...
9a66f55a49
46 changed files with 268 additions and 2511 deletions
17
README.md
17
README.md
|
|
@ -37,11 +37,9 @@ on top of MinUI.
|
|||
|
||||
- Add to Favorites
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||||
- Clear "Recently Played"
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||||
- Power saving improvements
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||||
- Battery efficiency improvements
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- Performance improvements
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- Multi-core CPU support
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- Battery reading adjustments
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- Additional emulators (MAME)
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- Base and Extras are merged into one Full release
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- Native macOS installation instructions
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- Developer experience improvements
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@ -54,15 +52,14 @@ on top of MinUI.
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### Build project
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Run `./start-toolchain.sh` and then run `make all` in the Docker container shell.
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Run `./start-toolchain.sh` and then `make all` in the Docker container shell.
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### Debug project
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### TODO
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Create a file with the name `enableADB` on the `misc` disk to enable ADB.
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### Install release
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Update `DISK_PATH` and then run `./install-release.sh`.
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- Improve battery capacity reading accuracy
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- Show battery percentage number overlay
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- Change boot logo
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- [...things in the old todo?...](./todo.txt)
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## Disclaimer
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|
|
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@ -1,7 +1,7 @@
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# this logic was broken out from picoarch's all-in-one makefile
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CORES = fceumm gambatte gpsp pcsx_rearmed picodrive snes9x2005_plus
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CORES+= beetle-pce-fast beetle-vb fake-08 mednafen_supafaust mgba pokemini mame2003-plus race # extras
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CORES+= beetle-pce-fast beetle-vb mednafen_supafaust mgba pokemini # extras
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###############################
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@ -19,20 +19,13 @@ beetle-pce-fast_CORE = mednafen_pce_fast_libretro.so
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beetle-vb_REPO = https://github.com/libretro/beetle-vb-libretro
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beetle-vb_CORE = mednafen_vb_libretro.so
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fake-08_REPO = https://github.com/jtothebell/fake-08
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fake-08_CORE = fake08_libretro.so
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fake-08_BUILD_PATH = fake-08/platform/libretro
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fceumm_REPO = https://github.com/libretro/libretro-fceumm
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gambatte_REPO = https://github.com/libretro/gambatte-libretro
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gpsp_HASH = 8745bf3 # last known working save states
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mednafen_supafaust_REPO = https://github.com/libretro/supafaust
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pcsx_rearmed_MAKEFILE = Makefile.libretro
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pcsx_rearmed_HASH = 672e715 # last known working build
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picodrive_REPO = https://github.com/irixxxx/picodrive
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picodrive_MAKEFILE = Makefile.libretro
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@ -43,9 +36,6 @@ pokemini_MAKEFILE = Makefile.libretro
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snes9x2005_plus_REPO = https://github.com/libretro/snes9x2005
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snes9x2005_plus_FLAGS = USE_BLARGG_APU=1
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mame2003-plus_REPO = https://github.com/libretro/mame2003-plus-libretro
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mame2003-plus_CORE = mame2003_plus_libretro.so
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###############################
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PATCH = git apply
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|
|
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@ -1,34 +0,0 @@
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diff --git forkSrcPrefix/platform/libretro/Makefile forkDstPrefix/platform/libretro/Makefile
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index be0f1b46bb3ab10be4a9f896f5e8841dd630b35b..cc7a7249135bb690885e7f5fda09f9eb8fdeac22 100644
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--- forkSrcPrefix/platform/libretro/Makefile
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+++ forkDstPrefix/platform/libretro/Makefile
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@@ -123,7 +123,16 @@ else ifeq ($(platform), miyoomini)
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CXXFLAGS += -marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard -march=armv7ve -D_NEED_FULL_PATH_
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fpic := -fPIC
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SHARED := -shared -Wl,--version-script=link.T
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-
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+else ifeq ($(platform), rg35xx)
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+ TARGET := $(TARGET_NAME)_libretro.so
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+ CC = $(CROSS_COMPILE)gcc
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+ CXX = $(CROSS_COMPILE)g++
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+ AR = $(CROSS_COMPILE)ar
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+ STRIP = $(CROSS_COMPILE)strip
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+ CXXFLAGS += -marm -mtune=cortex-a9 -mfpu=neon-fp16 -mfloat-abi=hard -march=armv7-a
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+ CXXFLAGS += -fomit-frame-pointer -ffast-math -fno-common -ftree-vectorize -funswitch-loops
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+ fpic := -fPIC
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+ SHARED := -shared -Wl,--version-script=link.T
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else ifeq ($(platform), gcw0)
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TARGET := $(TARGET_NAME)_libretro_gcw0.so
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CC = /opt/gcw0-toolchain/usr/bin/mipsel-linux-gcc
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diff --git forkSrcPrefix/platform/libretro/libretro.cpp forkDstPrefix/platform/libretro/libretro.cpp
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index d95ccb6cab52abfe7620ff84dd5cbb450bafe750..24687335ad410096aa48f29e13dcb479171a06fc 100644
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--- forkSrcPrefix/platform/libretro/libretro.cpp
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+++ forkDstPrefix/platform/libretro/libretro.cpp
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@@ -636,6 +636,7 @@ EXPORT bool retro_load_game(struct retro_game_info const *info)
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else {
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_vm->QueueCartChange(info->path);
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}
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+ _vm->UpdateAndDraw();
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return true;
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}
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@ -1,35 +0,0 @@
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diff --git a/Makefile b/Makefile
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index 21129613..eaf61b92 100644
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--- a/Makefile
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+++ b/Makefile
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@@ -525,6 +525,30 @@ else ifeq ($(platform), miyoo)
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PLATCFLAGS += -fomit-frame-pointer -march=armv5te -mtune=arm926ej-s -ffast-math
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CXXFLAGS += -fno-rtti -fno-exceptions
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+# RG35XX
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+else ifeq ($(platform), rg35xx)
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+ TARGET := $(TARGET_NAME)_libretro.so
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+ CC = $(CROSS_COMPILE)gcc
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+ CXX = $(CROSS_COMPILE)g++
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+ AR = $(CROSS_COMPILE)ar
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+ fpic := -fPIC
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+ LDFLAGS += $(fpic) -shared -Wl,--version-script=link.T -Wl,-no-undefined
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+ CFLAGS += -Ofast \
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+ -flto=4 -fwhole-program -fuse-linker-plugin \
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+ -fdata-sections -ffunction-sections -Wl,--gc-sections \
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+ -fno-stack-protector -fno-ident -fomit-frame-pointer \
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+ -falign-functions=1 -falign-jumps=1 -falign-loops=1 \
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+ -fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \
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+ -fmerge-all-constants -fno-math-errno \
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+ -marm -mtune=cortex-a9 -mfpu=neon-fp16 -mfloat-abi=hard
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+ CXXFLAGS += $(CFLAGS)
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+ CPPFLAGS += $(CFLAGS)
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+ ASFLAGS += $(CFLAGS)
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+ HAVE_NEON = 1
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+ ARCH = arm
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+ CPU_ARCH := arm
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+ ARM = 1
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+
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# Emscripten
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else ifeq ($(platform), emscripten)
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TARGET := $(TARGET_NAME)_libretro_$(platform).bc
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@ -1,23 +0,0 @@
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|||
diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile
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index 792a6d82915c32edd3df6ceec541499f6ca25ac5..dc02b361d7db47e011b6d3addf89cfb31503575a 100644
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||||
--- forkSrcPrefix/Makefile
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||||
+++ forkDstPrefix/Makefile
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||||
@@ -373,6 +373,18 @@ else ifeq ($(platform), miyoo)
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||||
CFLAGS += -fomit-frame-pointer -ffast-math -march=armv5te -mtune=arm926ej-s
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CXXFLAGS += $(CFLAGS)
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||||
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+# RG35XX
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+else ifeq ($(platform), rg35xx)
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+ TARGET := $(TARGET_NAME)_libretro.so
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+ CC = $(CROSS_COMPILE)gcc
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+ CXX = $(CROSS_COMPILE)g++
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+ AR = $(CROSS_COMPILE)ar
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+ fpic := -fPIC
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+ SHARED := -shared -Wl,-version-script=$(LIBRETRO_DIR)/link.T
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+ PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS
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+ CFLAGS += -fomit-frame-pointer -ffast-math -marm -mtune=cortex-a9 -mfpu=neon-fp16 -mfloat-abi=hard -march=armv7-a
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+ CXXFLAGS += $(CFLAGS)
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+
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# Windows MSVC 2010 x64
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else ifeq ($(platform), windows_msvc2010_x64)
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CC = cl.exe
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@ -1,47 +0,0 @@
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#!/bin/bash
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set -euo pipefail
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DISK_PATH="/dev/disk2"
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FIRMWARE_NAME="35XX-64GB230309EN.IMG"
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RELEASE_NAME="FinUI-*-0-full.zip"
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WORKING_DIRECTORY="./releases/"
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echo "[*] PREPARING INSTALLATION"
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cd $WORKING_DIRECTORY
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echo
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|
||||
echo "[*] INSTALLING FIRMWARE"
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diskutil unmountDisk $DISK_PATH
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sleep 3
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sudo dd bs=1m if=$FIRMWARE_NAME of=$DISK_PATH
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sleep 3
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sudo diskutil eraseVolume FAT32 ROMS ${DISK_PATH}s4
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sleep 3
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echo
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||||
|
||||
echo "[*] INSTALLING FinUI"
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unzip -o ${RELEASE_NAME[0]}
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cp -R dmenu.bin /Volumes/misc/
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cp -R MinUI.zip /Volumes/ROMS/
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cp -R Bios/ /Volumes/ROMS/Bios
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cp -R Emus/ /Volumes/ROMS/Emus
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cp -R Roms/ /Volumes/ROMS/Roms
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||||
cp -R Saves/ /Volumes/ROMS/Saves
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cp -R Tools/ /Volumes/ROMS/Tools
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echo
|
||||
|
||||
echo "[*] CLEANING FILES"
|
||||
dot_clean -m /Volumes/misc
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rm -fr /Volumes/misc/.fseventsd /Volumes/misc/.Spotlight-V100 /Volumes/misc/.Trashes /Volumes/misc/._.Trashes
|
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mkdir /Volumes/misc/.fseventsd
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touch /Volumes/misc/.fseventsd/no_log /Volumes/misc/.metadata_never_index /Volumes/misc/.Trashes
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||||
|
||||
dot_clean -m /Volumes/ROMS
|
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rm -fr /Volumes/ROMS/.fseventsd /Volumes/ROMS/.Spotlight-V100 /Volumes/ROMS/.Trashes /Volumes/ROMS/._.Trashes
|
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mkdir /Volumes/ROMS/.fseventsd
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||||
touch /Volumes/ROMS/.fseventsd/no_log /Volumes/ROMS/.metadata_never_index /Volumes/ROMS/.Trashes
|
||||
echo
|
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23
makefile
23
makefile
|
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@ -14,19 +14,18 @@ endif
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|||
|
||||
BUILD_HASH!=git rev-parse --short HEAD
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|
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RELEASE_TIME!=TZ=GMT date +%Y%m%d
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RELEASE_TIME!=date +%Y%m%d
|
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RELEASE_BASE=FinUI-$(RELEASE_TIME)b
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RELEASE_DOT!=find ./releases/. -regex ".*/$(RELEASE_BASE)-[0-9]+-base\.zip" -printf '.' | wc -m
|
||||
RELEASE_NAME=$(RELEASE_BASE)-$(RELEASE_DOT)
|
||||
|
||||
#in case BUILD_HASH is empty, put something to avoid crashing
|
||||
ifeq (,$(BUILD_HASH))
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BUILD_HASH="unknown release"
|
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BUILD_HASH="devRelease"
|
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endif
|
||||
|
||||
# TODO: this needs to consider the different platforms, eg. rootfs.ext2 should only be copied in rg35xx-toolchain
|
||||
|
||||
all: lib sys all-cores tools dtb bundle readmes zip report
|
||||
all: lib sys all-cores tools bundle readmes zip report
|
||||
|
||||
repack: bundle readmes zip report
|
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|
||||
|
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@ -49,9 +48,6 @@ tools:
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|||
cd ./src/toggle_adb && make
|
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cd ./other/DinguxCommander && make -j
|
||||
|
||||
dtb:
|
||||
cd ./src/dts/ && make
|
||||
|
||||
bundle:
|
||||
# ready build
|
||||
rm -rf ./build
|
||||
|
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@ -71,9 +67,6 @@ bundle:
|
|||
|
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# populate system
|
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cp ~/buildroot/output/images/rootfs.ext2 ./build/SYSTEM/rg35xx
|
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cp ./src/dts/kernel.dtb ./build/SYSTEM/rg35xx/dat
|
||||
cp ./src/ramdisk/patched-ramdisk.img ./build/SYSTEM/rg35xx/dat/ramdisk.img
|
||||
cp ./src/ramdisk/charging.png ./build/SYSTEM/rg35xx/dat/
|
||||
cp ./src/libmsettings/libmsettings.so ./build/SYSTEM/rg35xx/lib
|
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cp ./src/keymon/keymon.elf ./build/SYSTEM/rg35xx/bin
|
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cp ./src/minarch/minarch.elf ./build/SYSTEM/rg35xx/bin
|
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|
|
@ -92,16 +85,12 @@ bundle:
|
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cp ./cores/output/snes9x2005_plus_libretro.so ./build/SYSTEM/rg35xx/cores
|
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|
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# extras
|
||||
cp ./cores/output/mame2003_plus_libretro.so ./build/EXTRAS/Emus/rg35xx/MAME.pak
|
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cp ./cores/output/fake08_libretro.so ./build/EXTRAS/Emus/rg35xx/P8.pak
|
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cp ./cores/output/mgba_libretro.so ./build/EXTRAS/Emus/rg35xx/MGBA.pak
|
||||
cp ./cores/output/mgba_libretro.so ./build/EXTRAS/Emus/rg35xx/SGB.pak
|
||||
cp ./cores/output/mednafen_pce_fast_libretro.so ./build/EXTRAS/Emus/rg35xx/PCE.pak
|
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cp ./cores/output/mednafen_supafaust_libretro.so ./build/EXTRAS/Emus/rg35xx/SUPA.pak
|
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cp ./cores/output/mednafen_vb_libretro.so ./build/EXTRAS/Emus/rg35xx/VB.pak
|
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cp ./cores/output/pokemini_libretro.so ./build/EXTRAS/Emus/rg35xx/PKM.pak
|
||||
cp ./cores/output/race_libretro.so ./build/EXTRAS/Emus/rg35xx/NGP.pak
|
||||
cp ./cores/output/race_libretro.so ./build/EXTRAS/Emus/rg35xx/NGPC.pak
|
||||
cp ./other/DinguxCommander/output/DinguxCommander ./build/EXTRAS/Tools/rg35xx/Files.pak
|
||||
cp -R ./other/DinguxCommander/res ./build/EXTRAS/Tools/rg35xx/Files.pak/
|
||||
|
||||
|
|
@ -119,14 +108,14 @@ zip:
|
|||
cd ./build/PAYLOAD && zip -r MinUI.zip .system
|
||||
mv ./build/PAYLOAD/MinUI.zip ./build/BASE
|
||||
|
||||
cd ./build/BASE && zip -r ../../releases/$(RELEASE_NAME)-base.zip Bios Roms Saves dmenu.bin MinUI.zip README.txt INSTALL.txt SHORTCUTS.txt
|
||||
cd ./build/EXTRAS && zip -r ../../releases/$(RELEASE_NAME)-extras.zip Bios Emus Roms Saves Tools README.txt
|
||||
cd ./build/BASE && zip -r ../../releases/$(RELEASE_NAME)-base.zip Bios Roms Saves Screenshots dmenu.bin MinUI.zip README.txt INSTALL.txt SHORTCUTS.txt
|
||||
cd ./build/EXTRAS && zip -r ../../releases/$(RELEASE_NAME)-extras.zip Bios Emus Roms Saves Screenshots Tools README.txt
|
||||
|
||||
rm -fr ./build/FULL
|
||||
mkdir ./build/FULL
|
||||
cp -fR ./build/BASE/* ./build/FULL/
|
||||
cp -fR ./build/EXTRAS/* ./build/FULL/
|
||||
cd ./build/FULL && zip -r ../../releases/$(RELEASE_NAME)-full.zip Bios Emus Roms Saves Tools dmenu.bin MinUI.zip INSTALL.txt SHORTCUTS.txt
|
||||
cd ./build/FULL && zip -r ../../releases/$(RELEASE_NAME)-full.zip Bios Emus Roms Saves Screenshots Tools dmenu.bin MinUI.zip INSTALL.txt SHORTCUTS.txt
|
||||
|
||||
echo "$(RELEASE_NAME)" > ./build/latest.txt
|
||||
|
||||
|
|
|
|||
|
|
@ -1,26 +0,0 @@
|
|||
minarch_cpu_speed = Performance
|
||||
minarch_prevent_tearing = Off
|
||||
|
||||
mame2003-plus_skip_disclaimer = enabled
|
||||
mame2003-plus_skip_warnings = enabled
|
||||
-mame2003-plus_display_setup = disabled
|
||||
-mame2003-plus_input_interface = retropad
|
||||
-mame2003-plus_tate_mode = disabled
|
||||
-mame2003-plus_xy_device = disabled
|
||||
-mame2003-plus_display_artwork = disabled
|
||||
-mame2003-plus_tate_mode = disabled
|
||||
|
||||
bind Up = UP
|
||||
bind Down = DOWN
|
||||
bind Left = LEFT
|
||||
bind Right = RIGHT
|
||||
bind Select = SELECT
|
||||
bind Start = START
|
||||
bind X Button = X
|
||||
bind Y Button = Y
|
||||
bind B Button = B
|
||||
bind A Button = A
|
||||
bind L1 Button = L1
|
||||
bind L2 Button = L2
|
||||
bind R1 Button = R1
|
||||
bind R2 Button = R2
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
#!/bin/sh
|
||||
|
||||
EMU_EXE=mame2003_plus
|
||||
CORES_PATH=$(dirname "$0")
|
||||
|
||||
###############################
|
||||
|
||||
EMU_TAG=$(basename "$(dirname "$0")" .pak)
|
||||
ROM="$1"
|
||||
mkdir -p "$BIOS_PATH/$EMU_TAG"
|
||||
mkdir -p "$SAVES_PATH/$EMU_TAG"
|
||||
HOME="$USERDATA_PATH"
|
||||
cd "$HOME"
|
||||
minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" DMG &> "$LOGS_PATH/$EMU_TAG.txt"
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
race_dark_filter_level = 50
|
||||
|
||||
bind Up = UP
|
||||
bind Down = DOWN
|
||||
bind Left = LEFT
|
||||
bind Right = RIGHT
|
||||
bind A Button = B
|
||||
bind B Button = A
|
||||
bind Option = START
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
#!/bin/sh
|
||||
|
||||
EMU_EXE=race
|
||||
CORES_PATH=$(dirname "$0")
|
||||
|
||||
###############################
|
||||
|
||||
EMU_TAG=$(basename "$(dirname "$0")" .pak)
|
||||
ROM="$1"
|
||||
mkdir -p "$BIOS_PATH/$EMU_TAG"
|
||||
mkdir -p "$SAVES_PATH/$EMU_TAG"
|
||||
HOME="$USERDATA_PATH"
|
||||
cd "$HOME"
|
||||
minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt"
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
|
||||
bind Up = UP
|
||||
bind Down = DOWN
|
||||
bind Left = LEFT
|
||||
bind Right = RIGHT
|
||||
bind A Button = B
|
||||
bind B Button = A
|
||||
bind Option = START
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
#!/bin/sh
|
||||
|
||||
EMU_EXE=race
|
||||
CORES_PATH=$(dirname "$0")
|
||||
|
||||
###############################
|
||||
|
||||
EMU_TAG=$(basename "$(dirname "$0")" .pak)
|
||||
ROM="$1"
|
||||
mkdir -p "$BIOS_PATH/$EMU_TAG"
|
||||
mkdir -p "$SAVES_PATH/$EMU_TAG"
|
||||
HOME="$USERDATA_PATH"
|
||||
cd "$HOME"
|
||||
minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt"
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
bind Up = UP
|
||||
bind Down = DOWN
|
||||
bind Left = LEFT
|
||||
bind Right = RIGHT
|
||||
bind A Button = A
|
||||
bind B Button = B
|
||||
bind Start = START
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
#!/bin/sh
|
||||
|
||||
EMU_EXE=fake08
|
||||
CORES_PATH=$(dirname "$0")
|
||||
|
||||
###############################
|
||||
|
||||
EMU_TAG=$(basename "$(dirname "$0")" .pak)
|
||||
ROM="$1"
|
||||
mkdir -p "$BIOS_PATH/$EMU_TAG"
|
||||
mkdir -p "$SAVES_PATH/$EMU_TAG"
|
||||
HOME="$USERDATA_PATH"
|
||||
cd "$HOME"
|
||||
minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt"
|
||||
|
|
@ -1,527 +0,0 @@
|
|||
#Avoid complex names
|
||||
#Separator is '~'. Do not include that in the alias
|
||||
#Lines starting with '#' are comments and are not count
|
||||
#Keep below 1000 including comments
|
||||
#
|
||||
#Works for any list (collections, favorites, consoles, etc)
|
||||
#Real filename will be shown on game's menu. This only affects main menu listing.
|
||||
#
|
||||
#NEOGEO~##
|
||||
2020bb~2020 Super Baseball
|
||||
sonicwi2~Aero Fighters 2
|
||||
sonicwi3~Aero Fighters 3
|
||||
aodk~Aggressors of Dark KombatWold
|
||||
alpham2~Alpha Mission II
|
||||
androdun~Andro Dunos
|
||||
aof2~Art of Fighting 2
|
||||
aof~Art of Fighting
|
||||
bangbead~Bang Bead
|
||||
bstars2~Baseball Stars 2
|
||||
bstars~Baseball Stars Professional
|
||||
flipshot~Battle Flip Shot
|
||||
blazstar~Blazing Star
|
||||
bjourney~Blue's Journey
|
||||
breakrev~Breakers Revenge
|
||||
breakers~Breakers
|
||||
burningf~Burning Fight
|
||||
ctomaday~Captain Tomaday
|
||||
gowcaizr~Chojin Gakuen Gowcaizer
|
||||
crsword~Crossed Swords
|
||||
cyberlip~Cyber-Lip
|
||||
doubledr~Double Dragon
|
||||
eightman~Eight Man
|
||||
kabukikl~Far East of Eden: Kabuki Klash
|
||||
fatfury1~Fatal Fury: King of Fighters
|
||||
fatfury2~Fatal Fury 2
|
||||
fatfury3~Fatal Fury 3: Road to the Final Victory
|
||||
fatfursp~Fatal Fury Special
|
||||
fightfev~Fight Fever
|
||||
karnovr~Fighter's History Dynamite
|
||||
wjammers~Flying Power Disc
|
||||
fbfrenzy~Football Frenzy
|
||||
galaxyfg~Galaxy Fight: Universal Warriors
|
||||
ganryu~Ganryu
|
||||
garou~Garou: Mark of the Wolves
|
||||
gpilots~Ghost Pilots
|
||||
ghostlop~Ghostlop
|
||||
goalx3~Goal! Goal! Goal!
|
||||
gururin~Gururin
|
||||
kotm2~King of the Monsters 2 - The Next Thing
|
||||
kotm~King of the Monsters
|
||||
kizuna~Kizuna Encounter - Super Tag Battle
|
||||
lresort~Last Resort
|
||||
lbowling~League Bowling
|
||||
legendos~Legend of Success Joe
|
||||
magdrop2~Magical Drop II
|
||||
magdrop3~Magical Drop III
|
||||
maglord~Magician Lord
|
||||
matrim~Matrimelee
|
||||
mslug~Metal Slug - Super Vehicle-001
|
||||
mslug2~Metal Slug 2 - Super Vehicle-001/II
|
||||
mslug3~Metal Slug 3
|
||||
mslug4~Metal Slug 4
|
||||
mslug5~Metal Slug 5
|
||||
mslugx~Metal Slug X - Super Vehicle-001
|
||||
mutnat~Mutation Nation
|
||||
nam1975~NAM-1975
|
||||
neobombe~Neo Bomberman
|
||||
neodrift~Neo Drift Out - New Technology
|
||||
neomrdo~Neo Mr. Do!
|
||||
turfmast~Neo Turf Masters
|
||||
neocup98~Neo-Geo Cup '98 - The Road to the Victory
|
||||
nitd~Nightmare in the Dark
|
||||
ncombat~Ninja Combat
|
||||
ncommand~Ninja Commando
|
||||
ninjamas~Ninja Master's: Haō Ninpō Chō
|
||||
zedblade~Operation Ragnarok
|
||||
overtop~Over Top
|
||||
panicbom~Panic Bomber
|
||||
pgoal~Pleasure Goal
|
||||
pnyaa~Pochi and Nyaa
|
||||
popbounc~Pop 'n Bounce
|
||||
pspikes2~Power Spikes II
|
||||
preisle2~Prehistoric Isle 2
|
||||
pulstar~Pulstar
|
||||
pbobbl2n~Puzzle Bobble 2
|
||||
pbobblen~Puzzle Bobble
|
||||
puzzledp~Puzzle De Pon!
|
||||
joyjoy~Puzzled
|
||||
rotd~Rage of the Dragons
|
||||
ragnagrd~Ragnagard
|
||||
rbff2~Real Bout Fatal Fury 2 - The Newcomers
|
||||
rbffspec~Real Bout Fatal Fury Special
|
||||
rbff1~Real Bout Fatal Fury
|
||||
ridhero~Riding Hero
|
||||
roboarmy~Robo Army
|
||||
aof3~Ryuuko no Ken Gaiden
|
||||
samsho2~Samurai Shodown II
|
||||
samsho3~Samurai Shodown III
|
||||
samsho4~Samurai Shodown IV - Amakusa's Revenge
|
||||
samsho5~Samurai Shodown V
|
||||
samsh5sp~Samurai Shodown V Special
|
||||
samsho~Samurai Shodown
|
||||
savagere~Savage Reign
|
||||
sengoku2~Sengoku 2
|
||||
sengoku3~Sengoku 3
|
||||
sengoku~Sengoku
|
||||
shocktr2~Shock Troopers: 2nd Squad
|
||||
shocktro~Shock Troopers
|
||||
socbrawl~Soccer Brawl
|
||||
spinmast~Spin Master
|
||||
stakwin2~Stakes Winner 2
|
||||
stakwin~Stakes Winner
|
||||
strhoop~Street Hoop
|
||||
s1945p~Strikers 1945 Plus
|
||||
sdodgeb~Super Dodge Ball
|
||||
ssideki2~Super Sidekicks 2 - The World Championship
|
||||
ssideki3~Super Sidekicks 3 - The Next Glory
|
||||
ssideki~Super Sidekicks
|
||||
svc~SVC Chaos - SNK Vs. Capcom
|
||||
irrmaze~The Irritating Maze
|
||||
kof2000~The King of Fighters 2000
|
||||
kof2001~The King of Fighters 2001
|
||||
kof2002~The King of Fighters 2002
|
||||
kof2003~The King of Fighters 2003
|
||||
kof94~The King of Fighters '94
|
||||
kof95~The King of Fighters '95
|
||||
kof96~The King of Fighters '96
|
||||
kof97~The King of Fighters '97
|
||||
kof98~The King of Fighters '98 - The Slugfest
|
||||
kof99~The King of Fighters '99: Millennium Battle
|
||||
lastbld2~The Last Blade 2
|
||||
lastblad~The Last Blade
|
||||
superspy~The Super Spy
|
||||
ssideki4~The Ultimate 11: SNK Football Championship
|
||||
trally~Thrash Rally
|
||||
tophuntr~Top Hunter: Roddy & Cathy
|
||||
tpgolf~Top Player's Golf
|
||||
totc~Treasure of the Caribbean
|
||||
twinspri~Twinkle Star Sprites
|
||||
viewpoin~Viewpoint
|
||||
vliner~V-Liner
|
||||
wakuwak7~Waku Waku 7
|
||||
wh2j~World Heroes 2 Jet
|
||||
wh2~World Heroes 2
|
||||
whp~World Heroes Perfect
|
||||
wh1~World Heroes
|
||||
zupapa~Zupapa!
|
||||
neogeo~ZZZ
|
||||
#ARCADE~##
|
||||
1941~1941: Counter Attack
|
||||
1942~1942
|
||||
1943kai~1943 Kai: Midway Kaisen
|
||||
1943~1943: The Battle of Midway
|
||||
1944~1944: The Loop Master
|
||||
19xx~19XX: The War Against Destiny
|
||||
720~720 Degrees
|
||||
actfancr~Act-Fancer: Cybernetick Hyper Weapon
|
||||
aburner2~After Burner II
|
||||
aburner~After Burner
|
||||
airwolf~Airwolf
|
||||
typhoon~Ajax
|
||||
lwings~Ales no Tsubasa: The Legendary Soldiers
|
||||
astorm~Alien Storm
|
||||
aliensyn~Alien Syndrome
|
||||
aliensu~Aliens
|
||||
avspu~Aliens Versus Predator
|
||||
aligatun~Alligator Hunt
|
||||
altbeast~Altered Beast
|
||||
amidar~Amidar
|
||||
aquajack~Aqua Jack
|
||||
unsquad~Area 88
|
||||
rygar~Argus no Senshi
|
||||
arknoid2~Arkanoid - Revenge Of Doh
|
||||
arknoidu~Arkanoid
|
||||
batrider~Armed Police Batrider
|
||||
asterix~Asterix
|
||||
asteroid~Asteroids
|
||||
avspirit~Avenging Spirit
|
||||
bankp~Bank Panic
|
||||
batman~Batman
|
||||
batcir~Battle Circuit
|
||||
bzone~Battle Zone
|
||||
btoads~Battletoads
|
||||
blswhstl~Bells & Whistles
|
||||
berzerk1~Berzerk
|
||||
biomtoy~Biomechanical Toy
|
||||
blktiger~Black Tiger
|
||||
bwidow~Black Widow
|
||||
blstroid~Blasteroids
|
||||
bogeyman~Bogey Manor
|
||||
bombjack~Bomb Jack
|
||||
bosco~Bosconian
|
||||
bubbobr1~Bubble Bobble
|
||||
bubsympu~Bubble Symphony
|
||||
bubbles~Bubbles
|
||||
buckrog~Buck Rogers: Planet of Zoom
|
||||
buckyua~Bucky O'Hare
|
||||
bnj~Bump 'n' Jump
|
||||
btime~Burger Time
|
||||
bbros~Buster Bros.
|
||||
cabal~Cabal
|
||||
dinou~Cadillacs Kyouryuu-Shinseiki
|
||||
dino~Cadillacs and Dinosaurs
|
||||
captavnu~Captain America And The Avengers
|
||||
captcomu~Captain Commando
|
||||
centtime~Centipede
|
||||
chasehq~Chase H.q.
|
||||
chplft~Choplifter
|
||||
circusc~Circus Charlie
|
||||
citycon~City Connection
|
||||
columns~Columns
|
||||
commandu~Commando
|
||||
congo~Congo Bongo
|
||||
contra~Contra
|
||||
cclimber~Crazy Climber
|
||||
crimfgt2~Crime Fighters
|
||||
cbuster~Crude Buster
|
||||
ccastles~Crystal Castles
|
||||
cybots~Cyberbots: Fullmetal Madness
|
||||
cyvern~Cyvern - The Dragon Weapons
|
||||
ddcrew~D. D. Crew
|
||||
ghoulsu~Dai Makai-Mura
|
||||
darkseal~Dark Seal
|
||||
pow~Datsugoku: Prisoners of War
|
||||
deadconx~Dead Connection
|
||||
defendg~Defender
|
||||
dassault~Desert Assault
|
||||
digdug~Dig Dug
|
||||
digdug2~Dig Dug II
|
||||
dogyuun~Dogyuun
|
||||
dondokod~Don Doko Don
|
||||
dkongo~Donkey Kong
|
||||
dkong3~Donkey Kong 3
|
||||
dkongjr~Donkey Kong Junior
|
||||
donpachi~DonPachi
|
||||
ddragonu~Double Dragon
|
||||
ddragn2u~Double Dragon II - The Revenge
|
||||
drtoppel~Dr. Toppel's Adventure
|
||||
dbreed~Dragon Breed
|
||||
dsaber~Dragon Saber
|
||||
baddudes~Dragonninja
|
||||
lightbr~Dungeon Magic
|
||||
ddsomu~Dungeons & Dragons: Shadow over Mystara
|
||||
ddtodu~Dungeons & Dragons: Tower of Doom
|
||||
dw~Dynasty Wars
|
||||
ecofghtr~Eco Fighters
|
||||
elevator~Elevator Action
|
||||
elvactr~Elevator Action Returns
|
||||
enduror~Enduro Racer
|
||||
exedexes~Exed Exes
|
||||
fantzone~Fantasy Zone
|
||||
fantzn2~Fantasy Zone II: The Tears of Opa-Opa
|
||||
ffightu~Final Fight
|
||||
ffight~Final Fight
|
||||
flicky~Flicky
|
||||
foodf~Food Fight
|
||||
forgottn~Forgotten Worlds
|
||||
frogger~Frogger
|
||||
funkyjet~Funky Jet
|
||||
gijoeu~G.I. Joe
|
||||
galaga~Galaga
|
||||
galaga88~Galaga ´88
|
||||
galaxian~Galaxian
|
||||
galmedes~Galmedes
|
||||
gangwars~Gang Wars
|
||||
gaplus~Gaplus
|
||||
gaunt2p~Gauntlet
|
||||
gaunt22p~Gauntlet 2
|
||||
gigawing~Giga Wing
|
||||
godzilla~Godzilla
|
||||
goldnaxe~Golden Axe
|
||||
ga2~Golden Axe: The Revenge of Death Adder
|
||||
gorf~Gorf
|
||||
gradius~Gradius
|
||||
gradius2~Gradius II: Gofer no Yab
|
||||
grdius3e~Gradius III
|
||||
dimahoo~Great Mahou Daisakusen
|
||||
growlu~Growl
|
||||
grdians~Guardians: Denjin Makai II
|
||||
gunsmoku~Gun.Smoke
|
||||
gnbarich~Gunbarich
|
||||
gunbird2~Gunbird 2
|
||||
gunforc2~GunForce II
|
||||
gunlock~Gunlock
|
||||
gunnail~GunNail
|
||||
guwange~Guwange
|
||||
gyruss~Gyruss
|
||||
hharryu~Hammerin' Harry
|
||||
hangon~Hang-on
|
||||
hattrick~Hat Trick
|
||||
heatbrlu~Heated Barrel
|
||||
hvysmsh~Heavy Smash
|
||||
hitice~Hit The Ice
|
||||
hooku~Hook
|
||||
horizon~Horizon
|
||||
trackfld~Hyper Olympic
|
||||
irobot~I, Robot
|
||||
ikari3nr~Ikari III - The Rescue
|
||||
ikarijpb~Ikari Warriors
|
||||
imgfight~Image Fight
|
||||
inthunt~In the Hunt
|
||||
offroad~Ironman Ivan Stewart's Super Off-road
|
||||
jailbrek~Jail Break
|
||||
journey~Journey
|
||||
joust~Joust
|
||||
jungleh~Jungle King
|
||||
junofrst~Juno First
|
||||
kangaroo~Kangaroo
|
||||
kchamp~Karate Dou
|
||||
karnov~Karnov
|
||||
kick~Kick
|
||||
shaolins~Kicker
|
||||
klax~Klax
|
||||
knightsu~Knights of the Round
|
||||
kungfum~Kung-fu Master
|
||||
landmkrp~Land Maker
|
||||
loht~Legend of Hero Tonma
|
||||
lethalth~Lethal Thunder
|
||||
lifefrce~Life Force
|
||||
liquidk~Liquid Kids
|
||||
ldrun~Lode Runner
|
||||
ldrun2~Lode Runner II - The Bungeling Strikes Back
|
||||
ldrun4~Lode Runner IV - Teikoku Karano Dasshutsu
|
||||
loderndf~Lode Runner: The Dig Fight
|
||||
looping~Looping
|
||||
llander~Lunar Lander
|
||||
macrossp~Macross Plus
|
||||
mswordu~Magic Sword
|
||||
mgcrystl~Magical Crystals
|
||||
mhavoc~Major Havoc
|
||||
gngt~Makai-Mura
|
||||
mappy~Mappy
|
||||
marble~Marble Madness
|
||||
mario~Mario Bros.
|
||||
mmatrix~Mars Matrix: Hyper Solid Shooting
|
||||
mshvsf~Marvel Super Heroes vs. Street Fighter
|
||||
mshvsfj~Marvel Super Heroes vs. Street Fighter
|
||||
mvsc~Marvel vs. Capcom: Clash of Super Heroes
|
||||
mazinger~Mazinger Z
|
||||
mtwins~Mega Twins
|
||||
mercs~Mercs
|
||||
metmqstr~Metamoqester
|
||||
metamrph~Metamorphic Force
|
||||
moonwalk~Michael Jackson's Moonwalker
|
||||
gtmr2~Mille Miglia 2: Great 1000 Miles Rally
|
||||
milliped~Millipede
|
||||
missile~Missile Command
|
||||
monsterb~Monster Bash
|
||||
mpatrol~Moon Patrol
|
||||
mk~Mortal Kombat
|
||||
mk2~Mortal Kombat 2
|
||||
mk3~Mortal Kombat 3
|
||||
mrdo~Mr. Do!
|
||||
docastle~Mr. Do's Castle
|
||||
mspacman~Ms. Pac-Man
|
||||
mbombrd~Muscle Bomber Duo: Ultimate Team Battle
|
||||
mystwaru~Mystic Warriors
|
||||
narc~Narc
|
||||
nbajam~Nba Jam
|
||||
nbajamte~NBA Jam Tournament Edition
|
||||
nemo~Nemo
|
||||
nrallyx~New Rally X
|
||||
nibbler~Nibbler
|
||||
nslasher~Night Slashers
|
||||
nbbatman~Ninja Baseball Bat Man
|
||||
gaiden~Ninja Gaiden
|
||||
nspirit~Ninja Spirit
|
||||
ninjakd2~Ninja-Kid II
|
||||
nitrobal~Nitro Ball
|
||||
noboranb~Noboranka
|
||||
candance~Osman
|
||||
outrunb~Out Run
|
||||
outzone~Out Zone
|
||||
pacland~Pac-Land
|
||||
pacman~Pac-Man
|
||||
pang3~Pang! 3
|
||||
paperboy~Paperboy
|
||||
parodius~Parodius Da!
|
||||
pengo~Pengo
|
||||
peterpak~Peter Pack Rat
|
||||
phoenix~Phoenix
|
||||
pipedrm~Pipe Dream
|
||||
pitfight~Pit Fighter
|
||||
sgemf~Pocket Fighter
|
||||
polepos~Pole Position
|
||||
polepos2~Pole Position II
|
||||
pooyan~Pooyan
|
||||
popeyef~Popeye
|
||||
armwaru~Powered Gear: Strategic Variant Armor Equipment
|
||||
progear~Progear No Arashi
|
||||
punchout~Punch-out!!
|
||||
punksht2~Punk Shot
|
||||
puyopuya~Puyo Puyo
|
||||
puyopuy2~Puyo Puyo 2
|
||||
puzloopu~Puzz Loop
|
||||
qbert~Q*bert
|
||||
qix~Qix
|
||||
rallyx~Rally X
|
||||
rampage~Rampage
|
||||
ramprt2p~Rampart
|
||||
rastanu~Rastan
|
||||
renegade~Renegade
|
||||
ringking~Ring King
|
||||
robocop~Robocop
|
||||
robocp2u~Robocop 2
|
||||
robotron~Robotron: 2084
|
||||
megaman2~Rockman 2: The Power Fighters
|
||||
rocnrope~Roc'n Rope
|
||||
rohgau~Rohga Armor Force
|
||||
rthunder~Rolling Thunder
|
||||
rthun2~Rolling Thunder 2
|
||||
rtypeu~R-Type
|
||||
rtype2~R-Type II
|
||||
rtypeleo~R-Type Leo
|
||||
rushatck~Rush'n Attack
|
||||
chinagat~Sai Yu Gou Ma Roku
|
||||
stdragon~Saint Dragon
|
||||
shollow~Satan's Hollow
|
||||
slammasu~Saturday Night Slam Masters
|
||||
seawolf~Sea Wolf
|
||||
seganinu~Sega Ninja
|
||||
sonic~Segasonic The Hedgehog
|
||||
samuraia~Sengoku Aces
|
||||
shdancer~Shadow Dancer
|
||||
shadfrce~Shadow Force
|
||||
shinobi~Shinobi
|
||||
sidearmr~Side Arms - Hyper Dyne
|
||||
sinistar~Sinistar
|
||||
slyspy~Sly Spy
|
||||
smashtv~Smash T.V.
|
||||
snowbrob~Snow Bros. - Nick & Tom
|
||||
solomon~Solomon no Kagi
|
||||
sonson~Son Son
|
||||
aerofgt~Aero Fighters
|
||||
sharrier~Space Harrier
|
||||
invaders~Space Invaders
|
||||
spidey~Spider-Man: The Videogame
|
||||
splatter~Splatter House
|
||||
spyhunt~Spy Hunter
|
||||
starcas~Star Castle
|
||||
starwars~Star Wars
|
||||
stmblade~Storm Blade
|
||||
sf1us~Street Fighter
|
||||
sf2t~Street Fighter II': Champion Edition
|
||||
sf2~Street Fighter II: The World Warrior
|
||||
sfa2~Street Fighter Zero 2
|
||||
sfa3~Street Fighter Zero 3
|
||||
strider~Strider Hiryu
|
||||
s1945~Strikers 1945
|
||||
s1945ii~Strikers 1945 II
|
||||
s1945iii~Strikers 1945 III
|
||||
ssrdrubc~Sunset Riders
|
||||
scontra~Super Contra
|
||||
shangon~Super Hang-on
|
||||
ringdest~Super Muscle Bomber: The International Blowout
|
||||
superpac~Super Pac-Man
|
||||
spnchout~Super Punch-out!!
|
||||
spf2t~Super Puzzle Fighter II X
|
||||
macross2~Super Spacefortress Macross II
|
||||
macross~Super Spacefortress Macross
|
||||
ssprint~Super Sprint
|
||||
ssf2t~Super Street Fighter II Turbo
|
||||
superman~Superman
|
||||
tapper~Tapper
|
||||
trojan~Tatakai no Banka
|
||||
wildfang~Tecmo Knight
|
||||
tmnt2po~Teenage Mutant Ninja Turtles
|
||||
tmnt22p~Teenage Mutant Ninja Turtles: Turtles in Time
|
||||
tekken~Tekken
|
||||
tekken2~Tekken 2
|
||||
tekken3~Tekken 3
|
||||
tempest~Tempest
|
||||
wofu~Tenchi wo Kurau II: Sekiheki no Tatakai
|
||||
tetris~Tetris
|
||||
edrandy~The Cliffhanger: Edward Randy
|
||||
ctribe~The Combatribes
|
||||
boogwing~The Great Ragtime Show
|
||||
kodu~The King of Dragons
|
||||
lkage~The Legend of Kage
|
||||
mainev2p~The Main Event
|
||||
tnzsb~The NewZealand Story
|
||||
ninjak~The Ninja Kids
|
||||
outfxies~The Outfoxies
|
||||
punishru~The Punisher
|
||||
ghostb~The Real Ghostbusters
|
||||
simpsn2p~The Simpsons
|
||||
3wonderu~Three Wonders
|
||||
thndrbld~Thunder Blade
|
||||
timeplt~Time Pilot
|
||||
tokiu~Toki
|
||||
toobin~Toobin
|
||||
bionicc~Top Secret
|
||||
tigeroad~Tora e no Michi
|
||||
tron~Tron
|
||||
truxton2~Truxton II
|
||||
tumblep~Tumble Pop
|
||||
vball~U.S. Championship V'ball
|
||||
cawingu~U.S. Navy
|
||||
umk3~Ultimate Mortal Kombat 3
|
||||
uccops~Undercover Cops
|
||||
upndown~Up'n Down
|
||||
valkyrie~Valkyrie no Densetsu
|
||||
nwarr~Vampire Hunter: Darkstalkers Revenge
|
||||
vsav2~Vampire Savior 2: The Lord of Vampire
|
||||
vsavu~Vampire Savior: The Lord of Vampire
|
||||
dstlku~Vampire: The Night Warriors
|
||||
varthu~Varth: Operation Thunderstorm
|
||||
vendet2p~Vendetta
|
||||
vigilntu~Vigilante
|
||||
viostorm~Violent Storm
|
||||
vf~Virtua Fighter
|
||||
volfied~Volfied
|
||||
mooua~Wild West C.o.w.-boys Of Moo Mesa
|
||||
willow~Willow
|
||||
wow~Wizard Of Wor
|
||||
wboyu~Wonder Boy
|
||||
wb3~Wonder Boy III - Monster Lair
|
||||
wbmlb~Wonder Boy In Monster Land
|
||||
xmultipl~X Multiply
|
||||
xevious~Xevious
|
||||
xexex~Xexex
|
||||
xmen2p~X-Men
|
||||
xmvsfu~X-Men vs. Street Fighter
|
||||
xmcotau~X-Men: Children of the Atom
|
||||
zaxxon~Zaxxon
|
||||
zerowing~Zero Wing
|
||||
zookeep~Zoo Keeper
|
||||
|
|
@ -1,3 +1,4 @@
|
|||
minarch_cpu_speed = Powersave
|
||||
minarch_prevent_tearing = Strict
|
||||
|
||||
bind Up = UP
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ export SYSTEM_PATH="$SDCARD_PATH/.system/rg35xx"
|
|||
export CORES_PATH="$SYSTEM_PATH/cores"
|
||||
export USERDATA_PATH="$SDCARD_PATH/.userdata/rg35xx"
|
||||
export LOGS_PATH="$USERDATA_PATH/logs"
|
||||
export SCREENSHOTS_PATH="$SDCARD_PATH/Screenshots"
|
||||
|
||||
#######################################
|
||||
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ TARGET = clear_recent
|
|||
|
||||
CC = $(CROSS_COMPILE)gcc
|
||||
CFLAGS = -Os -marm -mtune=cortex-a9 -mfpu=neon-fp16 -mfloat-abi=hard -march=armv7-a -fomit-frame-pointer
|
||||
CFLAGS += -I. -I../common -DPLATFORM=\"$(UNION_PLATFORM)\" -Ofast
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread -lm -lz
|
||||
CFLAGS += -I. -I../common -DPLATFORM=\"$(UNION_PLATFORM)\"
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread
|
||||
|
||||
all:
|
||||
$(CC) $(TARGET).c ../common/utils.c ../common/api.c -o $(TARGET).elf $(CFLAGS) $(LDFLAGS)
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ TARGET = clock
|
|||
|
||||
CC = $(CROSS_COMPILE)gcc
|
||||
CFLAGS = -Os -marm -mtune=cortex-a9 -mfpu=neon-fp16 -mfloat-abi=hard -march=armv7-a -fomit-frame-pointer
|
||||
CFLAGS += -I. -I../common -DPLATFORM=\"$(UNION_PLATFORM)\" -Ofast
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread -lm -lz
|
||||
CFLAGS += -I. -I../common -DPLATFORM=\"$(UNION_PLATFORM)\"
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread
|
||||
|
||||
all:
|
||||
$(CC) $(TARGET).c ../common/utils.c ../common/api.c -o $(TARGET).elf $(CFLAGS) $(LDFLAGS)
|
||||
|
|
|
|||
|
|
@ -90,7 +90,6 @@ static void ion_alloc(int fd_ion, ion_alloc_info_t* info) {
|
|||
static void ion_free(int fd_ion, ion_alloc_info_t* info) {
|
||||
struct ion_handle_data ihd;
|
||||
munmap(info->vadd, info->size);
|
||||
close(info->fd);
|
||||
ihd.handle = (uintptr_t)info->handle;
|
||||
if (ioctl(fd_ion, ION_IOC_FREE, &ihd)<0) fprintf(stderr, "ION_FREE failed %s\n",strerror(errno));
|
||||
fflush(stdout);
|
||||
|
|
@ -443,11 +442,6 @@ SDL_Surface* GFX_init(int mode) {
|
|||
font.small = TTF_OpenFont(FONT_PATH, SCALE1(FONT_SMALL));
|
||||
font.tiny = TTF_OpenFont(FONT_PATH, SCALE1(FONT_TINY));
|
||||
|
||||
TTF_SetFontStyle(font.large, TTF_STYLE_BOLD);
|
||||
TTF_SetFontStyle(font.medium, TTF_STYLE_BOLD);
|
||||
TTF_SetFontStyle(font.small, TTF_STYLE_BOLD);
|
||||
TTF_SetFontStyle(font.tiny, TTF_STYLE_BOLD);
|
||||
|
||||
return gfx.screen;
|
||||
}
|
||||
|
||||
|
|
@ -1407,12 +1401,26 @@ static void POW_quitOverlay(void) {
|
|||
ioctl(gfx.fd_fb, OWLFB_OVERLAY_DISABLE, &pow.oargs);
|
||||
}
|
||||
|
||||
int POW_readBatteryStatus(void) {
|
||||
#define READ_VOLTAGE 1
|
||||
static int POW_readBatteryStatus(void) {
|
||||
#define BATTERY_2100MAH 1
|
||||
#define BATTERY_2600MAH 2
|
||||
#define BATTERY_3500MAH 3
|
||||
#define UNKNOWN 9
|
||||
|
||||
int battery = BATTERY_2600MAH; // Default
|
||||
int battery_txt = getInt(BATTERY_PATH);
|
||||
if (battery_txt > 0) {
|
||||
battery = battery_txt;
|
||||
}
|
||||
|
||||
if (READ_VOLTAGE > 0) {
|
||||
int voltage_now = getInt("/sys/class/power_supply/battery/voltage_now");
|
||||
|
||||
if (battery == BATTERY_2100MAH) {
|
||||
return ((voltage_now / 10000) - 310); // 310-410
|
||||
} else if (battery == BATTERY_2600MAH) {
|
||||
return ((voltage_now / 10000) - 308); // 308-414? Seems incorrect...
|
||||
} else if (battery == BATTERY_3500MAH) {
|
||||
// ???-???
|
||||
}
|
||||
|
||||
// Fallback
|
||||
|
|
@ -1552,11 +1560,8 @@ void POW_update(int* _dirty, int* _show_setting, POW_callback_t before_sleep, PO
|
|||
void POW_disablePowerOff(void) {
|
||||
pow.can_poweroff = 0;
|
||||
}
|
||||
void POW_powerOff(void) {
|
||||
if (pow.can_poweroff) {
|
||||
GFX_resize(FIXED_WIDTH,FIXED_HEIGHT,FIXED_PITCH);
|
||||
|
||||
char* msg = exists(AUTO_RESUME_PATH) ? "Quicksave created,\npowering off" : "Powering off";
|
||||
void POW_sync(char* msg) {
|
||||
GFX_clear(gfx.screen);
|
||||
GFX_blitMessage(font.large, msg, gfx.screen, NULL);
|
||||
GFX_flip(gfx.screen);
|
||||
|
||||
|
|
@ -1566,6 +1571,11 @@ void POW_powerOff(void) {
|
|||
system("sync");
|
||||
|
||||
sleep(2);
|
||||
}
|
||||
void POW_powerOff(void) {
|
||||
if (pow.can_poweroff) {
|
||||
char* msg = exists(AUTO_RESUME_PATH) ? "Quicksave created,\npowering off" : "Powering off";
|
||||
POW_sync(msg);
|
||||
|
||||
// actual shutdown
|
||||
system("echo o > /proc/sysrq-trigger");
|
||||
|
|
@ -1573,11 +1583,12 @@ void POW_powerOff(void) {
|
|||
}
|
||||
void POW_reboot(void) {
|
||||
char* msg = "Rebooting";
|
||||
POW_sync(msg);
|
||||
|
||||
system("sync");
|
||||
// trigger reboot
|
||||
system("echo b > /proc/sysrq-trigger");
|
||||
system("sync");
|
||||
}
|
||||
|
||||
#define BACKLIGHT_PATH "/sys/class/backlight/backlight.2/bl_power"
|
||||
|
||||
void POW_setCPUSpeed(int speed) {
|
||||
|
|
|
|||
|
|
@ -59,8 +59,9 @@
|
|||
#define FAVORITE_PATH USERDATA_PATH "/.minui/favorite.txt"
|
||||
#define FAUX_FAVORITE_PATH SDCARD_PATH "/Favorites"
|
||||
#define COLLECTIONS_PATH SDCARD_PATH "/Collections"
|
||||
#define BATTERY_PATH SDCARD_PATH "/battery.txt"
|
||||
#define SCREENSHOTS_PATH SDCARD_PATH "/Screenshots"
|
||||
#define ADB_FLAG_PATH SDCARD_PATH "/enableADB"
|
||||
#define ALIASES_PATH SDCARD_PATH "/Roms/aliases.txt"
|
||||
|
||||
#define LAST_PATH "/tmp/last.txt" // transient
|
||||
#define CHANGE_DISC_PATH "/tmp/change_disc.txt"
|
||||
|
|
|
|||
|
|
@ -117,7 +117,7 @@ void trimSortingMeta(char** str) { // eg. `001) `
|
|||
char* safe = *str;
|
||||
while(isdigit(**str)) *str += 1; // ignore leading numbers
|
||||
|
||||
if (*str[0]==')' || *str[0]=='.') { // then match a closing parenthesis or dot
|
||||
if (*str[0]==')') { // then match a closing parenthesis
|
||||
*str += 1;
|
||||
}
|
||||
else { // or bail, restoring the string to its original value
|
||||
|
|
|
|||
1463
src/dts/kernel.dts
1463
src/dts/kernel.dts
File diff suppressed because it is too large
Load diff
|
|
@ -1,4 +0,0 @@
|
|||
all:
|
||||
dtc -O dtb -o kernel.dtb kernel.dts
|
||||
clean:
|
||||
rm -f kernel.dtb
|
||||
|
|
@ -14,8 +14,6 @@ if [ ! -f $FLAG_PATH ]; then
|
|||
BAK_PATH=$TF1_PATH/bak
|
||||
mkdir -p $BAK_PATH
|
||||
cp /misc/boot_logo.bmp.gz $BAK_PATH
|
||||
cp /misc/kernel.dtb $BAK_PATH
|
||||
cp /misc/ramdisk.img $BAK_PATH
|
||||
fi
|
||||
|
||||
was_updated() {
|
||||
|
|
@ -29,11 +27,6 @@ was_updated() {
|
|||
continue
|
||||
fi
|
||||
|
||||
if [[ "$A_NAME" == "charging.png" ]]; then
|
||||
# we don't care if the user has changed their charging image
|
||||
continue
|
||||
fi
|
||||
|
||||
if [ ! -f "$B_PATH" ]; then
|
||||
continue
|
||||
fi
|
||||
|
|
@ -53,13 +46,9 @@ if [ ! -f $FLAG_PATH ] || was_updated; then
|
|||
echo "updating misc partition"
|
||||
mount -o remount,rw /dev/block/actb /misc
|
||||
cp $SYSTEM_PATH/dat/dmenu.bin /misc
|
||||
cp $SYSTEM_PATH/dat/kernel.dtb /misc
|
||||
cp $SYSTEM_PATH/dat/ramdisk.img /misc
|
||||
|
||||
# graphics are only installed, never updated
|
||||
if [ ! -f $FLAG_PATH ]; then
|
||||
# only replace boot logo on install not update!
|
||||
cp $SYSTEM_PATH/dat/boot_logo.bmp.gz /misc
|
||||
cp $SYSTEM_PATH/dat/charging.png /misc
|
||||
fi
|
||||
touch $FLAG_PATH
|
||||
sync && reboot
|
||||
|
|
|
|||
|
|
@ -25,8 +25,8 @@ typedef struct Settings {
|
|||
} Settings;
|
||||
static Settings DefaultSettings = {
|
||||
.version = SETTINGS_VERSION,
|
||||
.brightness = 4,
|
||||
.headphones = 8,
|
||||
.brightness = 2,
|
||||
.headphones = 4,
|
||||
.speaker = 8,
|
||||
.jack = 0,
|
||||
};
|
||||
|
|
@ -47,12 +47,12 @@ void InitSettings(void) {
|
|||
|
||||
shm_fd = shm_open(SHM_KEY, O_RDWR | O_CREAT | O_EXCL, 0644); // see if it exists
|
||||
if (shm_fd==-1 && errno==EEXIST) { // already exists
|
||||
// puts("Settings client");
|
||||
puts("Settings client");
|
||||
shm_fd = shm_open(SHM_KEY, O_RDWR, 0644);
|
||||
settings = mmap(NULL, shm_size, PROT_READ | PROT_WRITE, MAP_SHARED, shm_fd, 0);
|
||||
}
|
||||
else { // host
|
||||
// puts("Settings host"); // keymon
|
||||
puts("Settings host"); // keymon
|
||||
is_host = 1;
|
||||
// we created it so set initial size and populate
|
||||
ftruncate(shm_fd, shm_size);
|
||||
|
|
@ -72,7 +72,7 @@ void InitSettings(void) {
|
|||
// these shouldn't be persisted
|
||||
// settings->jack = 0;
|
||||
}
|
||||
printf("brightness: %i\nspeaker: %i \nheadphones: %i \n", settings->brightness, settings->speaker, settings->headphones);
|
||||
printf("brightness: %i\nspeaker: %i \n", settings->brightness, settings->speaker);
|
||||
|
||||
SetVolume(GetVolume());
|
||||
SetBrightness(GetBrightness());
|
||||
|
|
|
|||
|
|
@ -6,9 +6,8 @@ TARGET = minarch
|
|||
|
||||
CC = $(CROSS_COMPILE)gcc
|
||||
CFLAGS = -marm -mtune=cortex-a9 -mfpu=neon-fp16 -mfloat-abi=hard -march=armv7-a -fomit-frame-pointer
|
||||
CFLAGS += -I. -I../common -I./libretro-common/include -DPLATFORM=\"$(UNION_PLATFORM)\" -Ofast -std=gnu99
|
||||
CFLAGS += -Os -flto
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread -lm -lz
|
||||
CFLAGS += -I. -I../common -I./libretro-common/include -DPLATFORM=\"$(UNION_PLATFORM)\" -Ofast
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread -lz
|
||||
# CFLAGS += -Wall -Wno-unused-variable -Wno-unused-function -Wno-format-overflow
|
||||
# CFLAGS += -fsanitize=address -fno-common
|
||||
# LDFLAGS += -lasan
|
||||
|
|
|
|||
|
|
@ -47,6 +47,7 @@ enum {
|
|||
// default frontend options
|
||||
static int screen_scaling = SCALE_ASPECT; // aspect
|
||||
static int show_scanlines = 0;
|
||||
static int optimize_text = 0;
|
||||
static int prevent_tearing = 1; // lenient
|
||||
static int show_debug = 0;
|
||||
static int max_ff_speed = 3; // 4x
|
||||
|
|
@ -434,55 +435,6 @@ static void SRAM_write(void) {
|
|||
|
||||
///////////////////////////////////////
|
||||
|
||||
static void RTC_getPath(char* filename) {
|
||||
sprintf(filename, "%s/%s.rtc", core.saves_dir, game.name);
|
||||
}
|
||||
static void RTC_read(void) {
|
||||
size_t rtc_size = core.get_memory_size(RETRO_MEMORY_RTC);
|
||||
if (!rtc_size) return;
|
||||
|
||||
char filename[MAX_PATH];
|
||||
RTC_getPath(filename);
|
||||
printf("rtc path (read): %s\n", filename);
|
||||
|
||||
FILE *rtc_file = fopen(filename, "r");
|
||||
if (!rtc_file) return;
|
||||
|
||||
void* rtc = core.get_memory_data(RETRO_MEMORY_RTC);
|
||||
|
||||
if (!rtc || !fread(rtc, 1, rtc_size, rtc_file)) {
|
||||
LOG_error("Error reading RTC data\n");
|
||||
}
|
||||
|
||||
fclose(rtc_file);
|
||||
}
|
||||
static void RTC_write(void) {
|
||||
size_t rtc_size = core.get_memory_size(RETRO_MEMORY_RTC);
|
||||
if (!rtc_size) return;
|
||||
|
||||
char filename[MAX_PATH];
|
||||
RTC_getPath(filename);
|
||||
printf("rtc path (write) size(%u): %s\n", rtc_size, filename);
|
||||
|
||||
FILE *rtc_file = fopen(filename, "w");
|
||||
if (!rtc_file) {
|
||||
LOG_error("Error opening RTC file: %s\n", strerror(errno));
|
||||
return;
|
||||
}
|
||||
|
||||
void *rtc = core.get_memory_data(RETRO_MEMORY_RTC);
|
||||
|
||||
if (!rtc || rtc_size != fwrite(rtc, 1, rtc_size, rtc_file)) {
|
||||
LOG_error("Error writing RTC data to file\n");
|
||||
}
|
||||
|
||||
fclose(rtc_file);
|
||||
|
||||
sync();
|
||||
}
|
||||
|
||||
///////////////////////////////////////
|
||||
|
||||
static void Downsample(void* __restrict src, void* __restrict dst, uint32_t w, uint32_t h, uint32_t pitch, uint32_t dst_pitch) {
|
||||
uint32_t ox = 0;
|
||||
uint32_t oy = 0;
|
||||
|
|
@ -509,9 +461,6 @@ static void State_read(void) { // from picoarch
|
|||
size_t state_size = core.serialize_size();
|
||||
if (!state_size) return;
|
||||
|
||||
int was_ff = fast_forward;
|
||||
fast_forward = 0;
|
||||
|
||||
void *state = calloc(1, state_size);
|
||||
if (!state) {
|
||||
LOG_error("Couldn't allocate memory for state\n");
|
||||
|
|
@ -529,9 +478,7 @@ static void State_read(void) { // from picoarch
|
|||
goto error;
|
||||
}
|
||||
|
||||
// some cores report the wrong serialize size initially for some games, eg. mgba: Wario Land 4
|
||||
// so we allow a size mismatch as long as the actual size fits in the buffer we've allocated
|
||||
if (state_size < fread(state, 1, state_size, state_file)) {
|
||||
if (state_size != fread(state, 1, state_size, state_file)) {
|
||||
LOG_error("Error reading state data from file: %s (%s)\n", filename, strerror(errno));
|
||||
goto error;
|
||||
}
|
||||
|
|
@ -544,16 +491,11 @@ static void State_read(void) { // from picoarch
|
|||
error:
|
||||
if (state) free(state);
|
||||
if (state_file) fclose(state_file);
|
||||
|
||||
fast_forward = was_ff;
|
||||
}
|
||||
static void State_write(void) { // from picoarch
|
||||
size_t state_size = core.serialize_size();
|
||||
if (!state_size) return;
|
||||
|
||||
int was_ff = fast_forward;
|
||||
fast_forward = 0;
|
||||
|
||||
void *state = calloc(1, state_size);
|
||||
if (!state) {
|
||||
LOG_error("Couldn't allocate memory for state\n");
|
||||
|
|
@ -584,8 +526,6 @@ error:
|
|||
if (state_file) fclose(state_file);
|
||||
|
||||
sync();
|
||||
|
||||
fast_forward = was_ff;
|
||||
}
|
||||
static void State_autosave(void) {
|
||||
int last_state_slot = state_slot;
|
||||
|
|
@ -609,6 +549,46 @@ static void State_resume(void) {
|
|||
State_read();
|
||||
state_slot = last_state_slot;
|
||||
}
|
||||
static void Take_screenshot(void) {
|
||||
char bmp_path[256];
|
||||
char screenshot_dir[256];
|
||||
|
||||
sprintf(screenshot_dir, SCREENSHOTS_PATH);
|
||||
mkdir(screenshot_dir, 0755);
|
||||
|
||||
SDL_Surface* backing = GFX_getBufferCopy();
|
||||
SDL_Surface* snapshot = SDL_CreateRGBSurface(SDL_SWSURFACE, FIXED_WIDTH,FIXED_HEIGHT,FIXED_DEPTH,0,0,0,0);
|
||||
|
||||
if (backing->w==FIXED_WIDTH && backing->h==FIXED_HEIGHT) {
|
||||
SDL_BlitSurface(backing, NULL, snapshot, NULL);
|
||||
}
|
||||
else {
|
||||
Downsample(backing->pixels,snapshot->pixels,backing->w,backing->h,backing->pitch,snapshot->pitch);
|
||||
}
|
||||
|
||||
// Get the current date and time for the screenshot filename
|
||||
time_t currentTime = time(NULL);
|
||||
struct tm* timeinfo = localtime(¤tTime);
|
||||
int day = timeinfo->tm_mday;
|
||||
int month = timeinfo->tm_mon + 1;
|
||||
int year = timeinfo->tm_year + 1900;
|
||||
|
||||
int hours = timeinfo->tm_hour;
|
||||
int minutes = timeinfo->tm_min;
|
||||
int seconds = timeinfo->tm_sec;
|
||||
|
||||
// Convert hours and minutes to strings
|
||||
char timeStr[16];
|
||||
snprintf(timeStr, sizeof(timeStr), "%04d%02d%02d_%02d%02d%02d", year, month, day, hours, minutes, seconds);
|
||||
sprintf(bmp_path, "%s/%s.bmp", screenshot_dir, timeStr);
|
||||
|
||||
SDL_RWops* out = SDL_RWFromFile(bmp_path, "wb");
|
||||
|
||||
SDL_SaveBMP_RW(snapshot, out, 1);
|
||||
|
||||
SDL_FreeSurface(snapshot);
|
||||
SDL_FreeSurface(backing);
|
||||
}
|
||||
|
||||
///////////////////////////////
|
||||
|
||||
|
|
@ -670,6 +650,7 @@ static char* max_ff_labels[] = {
|
|||
enum {
|
||||
FE_OPT_SCALING,
|
||||
FE_OPT_SCANLINES,
|
||||
FE_OPT_TEXT,
|
||||
FE_OPT_TEARING,
|
||||
FE_OPT_OVERCLOCK,
|
||||
FE_OPT_DEBUG,
|
||||
|
|
@ -685,6 +666,7 @@ enum {
|
|||
SHORTCUT_TOGGLE_SCANLINES,
|
||||
SHORTCUT_TOGGLE_FF,
|
||||
SHORTCUT_HOLD_FF,
|
||||
SHORTCUT_TAKE_SCREENSHOT,
|
||||
SHORTCUT_COUNT,
|
||||
};
|
||||
|
||||
|
|
@ -856,6 +838,16 @@ static struct Config {
|
|||
.values = onoff_labels,
|
||||
.labels = onoff_labels,
|
||||
},
|
||||
[FE_OPT_TEXT] = {
|
||||
.key = "minarch_optimize_text",
|
||||
.name = "Optimize Text",
|
||||
.desc = "Prioritize a consistent stroke width when upscaling single\npixel lines using nearest neighbor scaler. Increases CPU load.\nOnly applies to native scaling.",
|
||||
.default_value = 0,
|
||||
.value = 0,
|
||||
.count = 2,
|
||||
.values = onoff_labels,
|
||||
.labels = onoff_labels,
|
||||
},
|
||||
[FE_OPT_TEARING] = {
|
||||
.key = "minarch_prevent_tearing",
|
||||
.name = "Prevent Tearing",
|
||||
|
|
@ -914,6 +906,7 @@ static struct Config {
|
|||
[SHORTCUT_TOGGLE_SCANLINES] = {"Toggle Scanlines", -1, BTN_ID_NONE, 0},
|
||||
[SHORTCUT_TOGGLE_FF] = {"Toggle FF", -1, BTN_ID_NONE, 0},
|
||||
[SHORTCUT_HOLD_FF] = {"Hold FF", -1, BTN_ID_NONE, 0},
|
||||
[SHORTCUT_TAKE_SCREENSHOT] = {"Take Screenshot", -1, BTN_ID_NONE, 0},
|
||||
{NULL}
|
||||
},
|
||||
};
|
||||
|
|
@ -949,6 +942,7 @@ static void Config_syncFrontend(int i, int value) {
|
|||
switch (i) {
|
||||
case FE_OPT_SCALING: screen_scaling = value; renderer.src_w = 0; break;
|
||||
case FE_OPT_SCANLINES: show_scanlines = value; renderer.src_w = 0; break;
|
||||
case FE_OPT_TEXT: optimize_text = value; renderer.src_w = 0; break;
|
||||
case FE_OPT_TEARING: prevent_tearing = value; break;
|
||||
case FE_OPT_OVERCLOCK: overclock = value; break;
|
||||
case FE_OPT_DEBUG: show_debug = value; break;
|
||||
|
|
@ -1497,6 +1491,9 @@ static void input_poll_callback(void) {
|
|||
Config_syncFrontend(FE_OPT_SCANLINES, !show_scanlines);
|
||||
}
|
||||
break;
|
||||
case SHORTCUT_TAKE_SCREENSHOT:
|
||||
Take_screenshot();
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
|
|
@ -2403,6 +2400,125 @@ static void scaleNN_scanline(void* __restrict src, void* __restrict dst, uint32_
|
|||
row += 1;
|
||||
}
|
||||
}
|
||||
static void scaleNN_text(void* __restrict src, void* __restrict dst, uint32_t w, uint32_t h, uint32_t pitch, uint32_t dst_pitch) {
|
||||
int dy = -renderer.dst_h;
|
||||
unsigned lines = h;
|
||||
bool copy = false;
|
||||
|
||||
size_t cpy_w = renderer.dst_w * FIXED_BPP;
|
||||
int screen_p = screen->pitch;
|
||||
|
||||
int safe = w - 1; // don't look behind when there's nothing to see
|
||||
uint16_t l1,l2;
|
||||
while (lines) {
|
||||
int dx = -renderer.dst_w;
|
||||
const uint16_t *psrc16 = src;
|
||||
uint16_t *pdst16 = dst;
|
||||
l1 = l2 = 0x0;
|
||||
|
||||
if (copy) {
|
||||
copy = false;
|
||||
memcpy(dst, dst - screen_p, cpy_w);
|
||||
dst += screen_p;
|
||||
dy += h;
|
||||
} else if (dy < 0) {
|
||||
int col = w;
|
||||
while(col--) {
|
||||
int d = 0;
|
||||
if (col<safe && l1!=l2) {
|
||||
// https://stackoverflow.com/a/71086522/145965
|
||||
uint16_t r = (l1 >> 10) & 0x3E;
|
||||
uint16_t g = (l1 >> 5) & 0x3F;
|
||||
uint16_t b = (l1 << 1) & 0x3E;
|
||||
uint16_t luma = (r * 218) + (g * 732) + (b * 74);
|
||||
luma = (luma >> 10) + ((luma >> 9) & 1); // 0-63
|
||||
d = luma > 24;
|
||||
}
|
||||
|
||||
uint16_t s = *psrc16;
|
||||
|
||||
while (dx < 0) {
|
||||
*pdst16++ = d ? l1 : s;
|
||||
dx += w;
|
||||
|
||||
l2 = l1;
|
||||
l1 = s;
|
||||
d = 0;
|
||||
}
|
||||
|
||||
dx -= renderer.dst_w;
|
||||
psrc16++;
|
||||
}
|
||||
|
||||
dst += screen_p;
|
||||
dy += h;
|
||||
}
|
||||
|
||||
if (dy >= 0) {
|
||||
dy -= renderer.dst_h;
|
||||
src += pitch;
|
||||
lines--;
|
||||
} else {
|
||||
copy = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
static void scaleNN_text_scanline(void* __restrict src, void* __restrict dst, uint32_t w, uint32_t h, uint32_t pitch, uint32_t dst_pitch) {
|
||||
int dy = -renderer.dst_h;
|
||||
unsigned lines = h;
|
||||
|
||||
int row = 0;
|
||||
int safe = w - 1; // don't look behind when there's nothing to see
|
||||
uint16_t l1,l2;
|
||||
while (lines) {
|
||||
int dx = -renderer.dst_w;
|
||||
const uint16_t *psrc16 = src;
|
||||
uint16_t *pdst16 = dst;
|
||||
l1 = l2 = 0x0;
|
||||
|
||||
if (row%2==0) {
|
||||
int col = w;
|
||||
while(col--) {
|
||||
int d = 0;
|
||||
if (col<safe && l1!=l2) {
|
||||
// https://stackoverflow.com/a/71086522/145965
|
||||
uint16_t r = (l1 >> 10) & 0x3E;
|
||||
uint16_t g = (l1 >> 5) & 0x3F;
|
||||
uint16_t b = (l1 << 1) & 0x3E;
|
||||
uint16_t luma = (r * 218) + (g * 732) + (b * 74);
|
||||
luma = (luma >> 10) + ((luma >> 9) & 1); // 0-63
|
||||
d = luma > 24;
|
||||
}
|
||||
|
||||
uint16_t s = *psrc16;
|
||||
|
||||
while (dx < 0) {
|
||||
*pdst16 = *(pdst16 + dst_pitch) = d ? l1 : s;
|
||||
pdst16 += 1;
|
||||
|
||||
dx += w;
|
||||
|
||||
l2 = l1;
|
||||
l1 = s;
|
||||
d = 0;
|
||||
}
|
||||
|
||||
dx -= renderer.dst_w;
|
||||
psrc16 += 1;
|
||||
}
|
||||
}
|
||||
|
||||
dst += dst_pitch;
|
||||
dy += h;
|
||||
|
||||
if (dy >= 0) {
|
||||
dy -= renderer.dst_h;
|
||||
src += pitch;
|
||||
lines--;
|
||||
}
|
||||
row += 1;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_Surface* scaler_surface;
|
||||
static void selectScaler_PAR(int width, int height, int pitch) {
|
||||
|
|
@ -2517,8 +2633,8 @@ static void selectScaler_PAR(int width, int height, int pitch) {
|
|||
renderer.dst_offset = (oy * device_pitch) + (ox * FIXED_BPP);
|
||||
|
||||
if (use_nearest)
|
||||
if (show_scanlines) renderer.scaler = scaleNN_scanline;
|
||||
else renderer.scaler = scaleNN;
|
||||
if (show_scanlines) renderer.scaler = optimize_text ? scaleNN_text_scanline : scaleNN_scanline;
|
||||
else renderer.scaler = optimize_text ? scaleNN_text : scaleNN;
|
||||
else {
|
||||
sprintf(scaler_name, "%iX", scale);
|
||||
if (show_scanlines) {
|
||||
|
|
@ -2575,7 +2691,7 @@ static void selectScaler_AR(int width, int height, int pitch) {
|
|||
|
||||
// if (scale>6) scale = 6;
|
||||
// else
|
||||
if (scale>2) scale = 2; // TODO: pillar/letterboxing at 3x produces vertical banding (some kind of alignment issue?)
|
||||
if (scale>2) scale = 4; // TODO: pillar/letterboxing at 3x produces vertical banding (some kind of alignment issue?)
|
||||
|
||||
// reduce scale if we don't have enough memory to accomodate it
|
||||
// scaled width and height can't be greater than our fixed page width or height
|
||||
|
|
@ -2871,13 +2987,11 @@ void Core_load(void) {
|
|||
core.load_game(&game_info);
|
||||
|
||||
SRAM_read();
|
||||
RTC_read();
|
||||
|
||||
// NOTE: must be called after core.load_game!
|
||||
struct retro_system_av_info av_info = {};
|
||||
core.get_system_av_info(&av_info);
|
||||
// FIX: some cores need configure a default controller.
|
||||
core.set_controller_port_device(0, 1);
|
||||
|
||||
core.fps = av_info.timing.fps;
|
||||
core.sample_rate = av_info.timing.sample_rate;
|
||||
double a = av_info.geometry.aspect_ratio;
|
||||
|
|
@ -2895,7 +3009,6 @@ void Core_unload(void) {
|
|||
void Core_quit(void) {
|
||||
if (core.initialized) {
|
||||
SRAM_write();
|
||||
RTC_write();
|
||||
core.unload_game();
|
||||
core.deinit();
|
||||
core.initialized = 0;
|
||||
|
|
@ -2989,7 +3102,6 @@ void Menu_quit(void) {
|
|||
}
|
||||
void Menu_beforeSleep(void) {
|
||||
SRAM_write();
|
||||
RTC_write();
|
||||
State_autosave();
|
||||
putFile(AUTO_RESUME_PATH, game.path + strlen(SDCARD_PATH));
|
||||
POW_setCPUSpeed(CPU_SPEED_MENU);
|
||||
|
|
@ -3789,7 +3901,6 @@ static void Menu_loop(void) {
|
|||
}
|
||||
|
||||
SRAM_write();
|
||||
RTC_write();
|
||||
POW_warn(0);
|
||||
POW_setCPUSpeed(CPU_SPEED_MENU); // set Hz directly
|
||||
GFX_setVsync(VSYNC_STRICT);
|
||||
|
|
@ -3797,6 +3908,7 @@ static void Menu_loop(void) {
|
|||
int rumble_strength = VIB_getStrength();
|
||||
VIB_setStrength(0);
|
||||
|
||||
fast_forward = 0;
|
||||
POW_enableAutosleep();
|
||||
PAD_reset();
|
||||
|
||||
|
|
@ -4245,23 +4357,19 @@ static void trackFPS(void) {
|
|||
}
|
||||
|
||||
static void limitFF(void) {
|
||||
static uint64_t ff_frame_time = 0;
|
||||
static uint64_t last_time = 0;
|
||||
static int last_max_speed = -1;
|
||||
const uint64_t now = getMicroseconds();
|
||||
|
||||
if (last_max_speed!=max_ff_speed) {
|
||||
last_max_speed = max_ff_speed;
|
||||
ff_frame_time = 1000000 / (core.fps * (max_ff_speed + 1));
|
||||
}
|
||||
|
||||
uint64_t now = getMicroseconds();
|
||||
if (fast_forward && max_ff_speed) {
|
||||
if (last_time == 0) last_time = now;
|
||||
int elapsed = now - last_time;
|
||||
if (elapsed>0 && elapsed<0x80000) {
|
||||
uint64_t ff_frame_time = 1000000 / (core.fps * (max_ff_speed + 1)); // TODO: define this only when max_ff_speed changes
|
||||
if (elapsed<ff_frame_time) {
|
||||
int delay = (ff_frame_time - elapsed) / 1000;
|
||||
if (delay>0 && delay<17) { // don't allow a delay any greater than a frame
|
||||
if (delay>0) {
|
||||
// TODO: huh, this isn't causing the Tekken 3 hangs...
|
||||
// printf("limitFF delay: %i\n", delay); fflush(stdout);
|
||||
SDL_Delay(delay);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ TARGET = minui
|
|||
|
||||
CC = $(CROSS_COMPILE)gcc
|
||||
CFLAGS = -Os -marm -mtune=cortex-a9 -mfpu=neon-fp16 -mfloat-abi=hard -march=armv7-a -fomit-frame-pointer
|
||||
CFLAGS += -I. -I../common -DPLATFORM=\"$(UNION_PLATFORM)\" -Ofast -std=gnu99
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread -lm -lz
|
||||
CFLAGS += -I. -I../common -DPLATFORM=\"$(UNION_PLATFORM)\"
|
||||
LDFLAGS = -ldl -lSDL -lSDL_image -lSDL_ttf -lmsettings -lpthread
|
||||
# CFLAGS += -fsanitize=address -fno-common
|
||||
# LDFLAGS += -lasan
|
||||
|
||||
|
|
|
|||
|
|
@ -114,7 +114,6 @@ typedef struct Entry {
|
|||
char* path;
|
||||
char* name;
|
||||
char* unique;
|
||||
char* alias; // for neogeo and others where you cannot change the rom filename
|
||||
int type;
|
||||
int alpha; // index in parent Directory's alphas Array, which points to the index of an Entry in its entries Array :sweat_smile:
|
||||
} Entry;
|
||||
|
|
@ -126,7 +125,6 @@ static Entry* Entry_new(char* path, int type) {
|
|||
self->path = strdup(path);
|
||||
self->name = strdup(display_name);
|
||||
self->unique = NULL;
|
||||
self->alias = NULL;
|
||||
self->type = type;
|
||||
self->alpha = 0;
|
||||
return self;
|
||||
|
|
@ -135,7 +133,6 @@ static void Entry_free(Entry* self) {
|
|||
free(self->path);
|
||||
free(self->name);
|
||||
if (self->unique) free(self->unique);
|
||||
if (self->alias) free(self->alias);
|
||||
free(self);
|
||||
}
|
||||
|
||||
|
|
@ -283,7 +280,7 @@ static Directory* Directory_new(char* path, int selected) {
|
|||
else if (exactMatch(path, FAUX_FAVORITE_PATH)) {
|
||||
self->entries = getFavorites();
|
||||
}
|
||||
else if (!exactMatch(path, COLLECTIONS_PATH) && prefixMatch(COLLECTIONS_PATH, path) && suffixMatch(".txt", path)) {
|
||||
else if (!exactMatch(path, COLLECTIONS_PATH) && prefixMatch(COLLECTIONS_PATH, path)) {
|
||||
self->entries = getCollection(path);
|
||||
}
|
||||
else if (suffixMatch(".m3u", path)) {
|
||||
|
|
@ -1302,37 +1299,6 @@ int main (int argc, char *argv[]) {
|
|||
POW_setCPUSpeed(CPU_SPEED_MENU);
|
||||
GFX_setVsync(VSYNC_STRICT);
|
||||
|
||||
FILE *aliases = fopen(ALIASES_PATH, "r");
|
||||
int aIndex = 0;
|
||||
char* original[1000];
|
||||
char* alias[1000];
|
||||
char line[75];
|
||||
|
||||
if (aliases) {
|
||||
while(fgets(line, sizeof line, aliases)!=NULL) {
|
||||
if (line[0] != '\0' && line[0] != '#') {
|
||||
original[aIndex] = malloc(sizeof(line));
|
||||
alias[aIndex] = malloc(sizeof(line));
|
||||
|
||||
int set_alias = 0;
|
||||
char* split = strtok(line, "~");
|
||||
|
||||
while(split) {
|
||||
if (!set_alias) {
|
||||
strcpy(original[aIndex], split);
|
||||
set_alias = 1;
|
||||
} else {
|
||||
strcpy(alias[aIndex], split);
|
||||
}
|
||||
split = strtok(NULL, "~");
|
||||
}
|
||||
aIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
fclose(aliases);
|
||||
}
|
||||
|
||||
PAD_reset();
|
||||
int dirty = 1;
|
||||
int show_version = 0;
|
||||
|
|
@ -1570,7 +1536,6 @@ int main (int argc, char *argv[]) {
|
|||
Entry* entry = top->entries->items[i];
|
||||
char* entry_name = entry->name;
|
||||
char* entry_unique = entry->unique;
|
||||
char* entry_alias = entry->alias;
|
||||
int available_width = screen->w - SCALE1(PADDING * 2);
|
||||
if (i==top->start) available_width -= ow + CLOCK_SIZE;
|
||||
|
||||
|
|
@ -1579,23 +1544,6 @@ int main (int argc, char *argv[]) {
|
|||
text_color = COLOR_GOLD;
|
||||
}
|
||||
|
||||
if (aIndex > 0) {
|
||||
for(int a = 0; a < aIndex; ++a)
|
||||
{
|
||||
if(!strcmp(original[a], entry_name))
|
||||
{
|
||||
entry_alias = strdup(alias[a]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entry_alias!=NULL) {
|
||||
// has alias, we display these over the others
|
||||
entry_unique = NULL;
|
||||
entry_name = strdup(entry_alias);
|
||||
LOG_info("new entry name: %s\n", entry_name);
|
||||
}
|
||||
|
||||
trimSortingMeta(&entry_name);
|
||||
|
||||
char display_name[256];
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 3.8 KiB |
Binary file not shown.
|
|
@ -1,3 +0,0 @@
|
|||
patched version of ramdisk.img
|
||||
from the official stock TF1 image
|
||||
released on or around 2023-03-09
|
||||
|
|
@ -1,35 +0,0 @@
|
|||
can't just hexedit a ramdisk.img because of the internal CRC checksum
|
||||
|
||||
make sure we have mkimage
|
||||
|
||||
apt update && apt install u-boot-tools
|
||||
|
||||
(the following steps are slow if performed in the shared workspace folder,
|
||||
move ramdisk.img somewhere above that directory to do the work, eg. ~)
|
||||
|
||||
strip the header from ramdisk.img
|
||||
|
||||
dd bs=1 skip=64 if=ramdisk.img of=ramdisk-no-header.img
|
||||
|
||||
unpack the image
|
||||
|
||||
mkdir ramdisk && cd ramdisk
|
||||
cpio -i --no-absolute-filenames < ../ramdisk-no-header.img
|
||||
|
||||
patch charger to use /misc/charging.png for _every_ charging image :sweat_smile:
|
||||
|
||||
sed -i 's,/res/images/%s.png,/misc/charging.png,' charger
|
||||
|
||||
pack it up and recreate the image
|
||||
|
||||
shopt -s dotglob
|
||||
find . | cpio -H newc -o > ../ramdisk.cpio
|
||||
mkimage -A arm -O linux -T ramdisk -n "Initial RAM Disk" -d ../ramdisk.cpio ../ramdisk.img.new
|
||||
|
||||
based on
|
||||
|
||||
https://boundarydevices.com/hacking-ram-disks/
|
||||
|
||||
---
|
||||
|
||||
if I decide to use this will need to copy charging.png and patched-ramdisk.img (as ramdisk.img) to /.system/rg35xx/dat
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
FROM debian/eol:buster-slim
|
||||
FROM debian:buster-slim
|
||||
ENV DEBIAN_FRONTEND noninteractive
|
||||
|
||||
ENV TZ=America/New_York
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ NORM=$(shell tput sgr0)
|
|||
ifeq ($(CONTAINER_NAME),)
|
||||
shell: .build
|
||||
$(info $(BOLD)Starting $(TOOLCHAIN_NAME)...$(NORM))
|
||||
docker run -it --rm -v "$(WORKSPACE_DIR)":/root/workspace $(TOOLCHAIN_NAME) /bin/bash -c "git config --global --add safe.directory '*' && exec bash"
|
||||
docker run -it --rm -v "$(WORKSPACE_DIR)":/root/workspace $(TOOLCHAIN_NAME) /bin/bash
|
||||
else
|
||||
shell:
|
||||
$(info $(BOLD)Connecting to running $(TOOLCHAIN_NAME)...$(NORM))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue