modules: extract fedserv-api leaf crate (protocol + service vocabulary)

Move NetEvent/NetAction/RegReply/Protocol and Sender/ServiceCtx into a
dependency-free fedserv-api crate that a module builds against. Core keeps
referring to them through re-export shims at crate::proto and
crate::engine::service, so no consumer changes. Groundwork for external
service and protocol modules.
This commit is contained in:
Jean Chevronnet 2026-07-13 00:36:42 +00:00
parent d99eb16dab
commit 931b8727e9
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6 changed files with 249 additions and 211 deletions

7
api/Cargo.toml Normal file
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[package]
name = "fedserv-api"
version = "0.0.1"
edition = "2021"
description = "Stable module SDK: the traits and vocabulary a service or protocol module builds against."
[dependencies]

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api/src/lib.rs Normal file
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//! The module SDK. A service or protocol module depends only on this crate:
//! it carries the traits a module implements and the normalized vocabulary the
//! engine speaks, with no storage or runtime dependencies of its own.
// ---------------------------------------------------------------------------
// Protocol vocabulary
// ---------------------------------------------------------------------------
// Normalized inbound facts, translated from the uplink's raw lines.
#[derive(Debug, Clone)]
pub enum NetEvent {
Registered,
EndBurst,
Ping { token: String, from: Option<String> },
Privmsg { from: String, to: String, text: String },
UserConnect { uid: String, nick: String, host: String },
NickChange { uid: String, nick: String },
// A channel was created or bursted (an FJOIN). Subsequent single joins arrive
// as IJOIN and are not surfaced.
ChannelCreate { channel: String },
// A user joined a channel (an FJOIN member or an IJOIN), for auto-op. `op` is
// whether they hold channel-operator status at that point (an FJOIN prefix).
Join { uid: String, channel: String, op: bool },
// A user left a channel (PART) or was removed (KICK), for membership tracking.
Part { uid: String, channel: String },
// A user's channel-operator status changed (FMODE +o/-o), for live op tracking.
ChannelOp { channel: String, uid: String, op: bool },
// A channel's modes changed (FMODE), for enforcing mode locks. Our own
// changes are filtered out by the protocol layer.
ChannelModeChange { channel: String, modes: String },
// A channel's key (+k/-k) changed, tracked so GETKEY can report it.
ChannelKey { channel: String, key: Option<String> },
Quit { uid: String },
// An ircd relaying an IRCv3 account-registration request to us as the authority.
AccountRequest { reqid: String, origin: String, kind: String, account: String, p2: String, p3: String },
// An ircd relaying a SASL exchange step to us (the SASL agent). mode = H/S/C/D.
Sasl { client: String, agent: String, mode: String, data: Vec<String> },
Unknown { line: String },
}
// Normalized outbound intents the engine wants performed on the network.
#[derive(Debug, Clone)]
pub enum NetAction {
Burst,
EndBurst,
Pong { token: String, from: Option<String> },
IntroduceUser { uid: String, nick: String, ident: String, host: String, gecos: String },
Privmsg { from: String, to: String, text: String },
Notice { from: String, to: String, text: String },
AccountResponse { reqid: String, kind: String, account: String, status: String, code: String, message: String },
// A SASL exchange step back to the ircd, sourced from our SASL agent. mode = C/D.
Sasl { agent: String, client: String, mode: String, data: Vec<String> },
// Publish network state to the uplink: target "*" is server-global (e.g. the
// advertised SASL mechanism list), otherwise a user uid (e.g. their account).
Metadata { target: String, key: String, value: String },
// Force a user's nick (SVSNICK), e.g. renaming to a guest nick on logout.
// The protocol stamps the new nick's timestamp.
ForceNick { uid: String, nick: String },
// Set channel modes from services, e.g. +r on a registered channel. `from` is
// the pseudoclient uid to source it from (empty = the services server). The
// protocol stamps a timestamp the ircd will accept.
ChannelMode { from: String, channel: String, modes: String },
// Kick a user from a channel, sourced from pseudoclient `from`.
Kick { from: String, channel: String, uid: String, reason: String },
// Set a channel's topic, sourced from pseudoclient `from`.
Topic { from: String, channel: String, topic: String },
// Invite a user to a channel, sourced from pseudoclient `from`.
Invite { from: String, uid: String, channel: String },
Raw(String),
// Internal only, never serialized to the wire: a registration whose password
// still needs its (expensive) key derivation. The link layer runs the
// derivation off-thread, then calls Engine::complete_register.
DeferRegister { account: String, password: String, email: Option<String>, reply: RegReply },
// Internal only: a password change awaiting the same off-thread derivation.
// The link layer derives, then calls Engine::complete_password_change.
DeferPassword { account: String, password: String, agent: String, uid: String },
// Internal only: send an email (plaintext + optional HTML). The link layer
// pipes it to the configured mail command off-thread; never serialized.
SendEmail { to: String, subject: String, text: String, html: Option<String> },
}
// How to answer a registration once its credentials have been derived.
#[derive(Debug, Clone)]
pub enum RegReply {
// IRCv3 account-registration relay: answer the requesting ircd.
Relay { reqid: String, kind: String },
// NickServ REGISTER: NOTICE the requesting user, logging them in on success.
NickServ { agent: String, uid: String, nick: String },
}
// The ircd link layer. The engine only ever sees NetEvent / NetAction; raw
// server-to-server lines live entirely behind a Protocol impl, so a new ircd is
// one new module and the engine is untouched.
pub trait Protocol: Send {
/// Lines to send immediately on connect (auth / capability negotiation).
fn handshake(&mut self) -> Vec<String>;
/// One raw inbound line -> zero or more normalized events.
fn parse(&mut self, line: &str) -> Vec<NetEvent>;
/// One normalized action -> the raw line(s) that realise it.
fn serialize(&mut self, action: &NetAction) -> Vec<String>;
/// Our own server id, used as the source prefix for server-sourced lines.
fn sid(&self) -> &str;
}
// ---------------------------------------------------------------------------
// Service vocabulary
// ---------------------------------------------------------------------------
// Who sent the command, resolved by the engine (UID + current nick + the
// account they are identified to, if any).
pub struct Sender<'a> {
pub uid: &'a str,
pub nick: &'a str,
pub account: Option<&'a str>,
}
// The intent sink a service writes to. A service never mutates the network or
// the store itself; it pushes normalized actions the engine drains and applies.
#[derive(Default)]
pub struct ServiceCtx {
pub actions: Vec<NetAction>,
}
impl ServiceCtx {
pub fn notice(&mut self, from: &str, to: &str, text: impl Into<String>) {
self.actions.push(NetAction::Notice {
from: from.to_string(),
to: to.to_string(),
text: text.into(),
});
}
// Hand a registration to the engine to finish: its password derivation runs
// off the reactor, then the engine commits it and answers `reply`.
pub fn defer_register(&mut self, account: impl Into<String>, password: impl Into<String>, email: Option<String>, reply: RegReply) {
self.actions.push(NetAction::DeferRegister {
account: account.into(),
password: password.into(),
email,
reply,
});
}
// Send an email (the link layer pipes it to the configured mail command).
pub fn send_email(&mut self, to: impl Into<String>, subject: impl Into<String>, text: impl Into<String>, html: Option<String>) {
self.actions.push(NetAction::SendEmail { to: to.into(), subject: subject.into(), text: text.into(), html });
}
// Hand a password change to the engine to finish: its derivation runs off the
// reactor, then the engine commits it and notices `uid`, sourced from `agent`.
pub fn defer_password(&mut self, account: impl Into<String>, password: impl Into<String>, agent: impl Into<String>, uid: impl Into<String>) {
self.actions.push(NetAction::DeferPassword {
account: account.into(),
password: password.into(),
agent: agent.into(),
uid: uid.into(),
});
}
// Log a user into an account: sets the accountname the ircd turns into
// RPL_LOGGEDIN (900) and exposes to account-tag / WHOX, the same login the
// SASL agent applies. Used after a successful REGISTER / IDENTIFY.
pub fn login(&mut self, uid: &str, account: &str) {
self.actions.push(NetAction::Metadata {
target: uid.to_string(),
key: "accountname".to_string(),
value: account.to_string(),
});
}
// Log a user out: clearing the accountname the ircd turns into RPL_LOGGEDOUT
// (901) and drops from account-tag / WHOX. The inverse of `login`.
pub fn logout(&mut self, uid: &str) {
self.actions.push(NetAction::Metadata {
target: uid.to_string(),
key: "accountname".to_string(),
value: String::new(),
});
}
// Force a user's nick (SVSNICK), e.g. to a guest nick after logout.
pub fn force_nick(&mut self, uid: &str, nick: &str) {
self.actions.push(NetAction::ForceNick {
uid: uid.to_string(),
nick: nick.to_string(),
});
}
// Set channel modes, sourced from pseudoclient `from` (e.g. ChanServ).
pub fn channel_mode(&mut self, from: &str, channel: &str, modes: &str) {
self.actions.push(NetAction::ChannelMode {
from: from.to_string(),
channel: channel.to_string(),
modes: modes.to_string(),
});
}
// Kick a user, sourced from pseudoclient `from`.
pub fn kick(&mut self, from: &str, channel: &str, uid: &str, reason: &str) {
self.actions.push(NetAction::Kick {
from: from.to_string(),
channel: channel.to_string(),
uid: uid.to_string(),
reason: reason.to_string(),
});
}
// Set a channel's topic, sourced from pseudoclient `from`.
pub fn topic(&mut self, from: &str, channel: &str, topic: &str) {
self.actions.push(NetAction::Topic {
from: from.to_string(),
channel: channel.to_string(),
topic: topic.to_string(),
});
}
// Invite a user to a channel, sourced from pseudoclient `from`.
pub fn invite(&mut self, from: &str, uid: &str, channel: &str) {
self.actions.push(NetAction::Invite {
from: from.to_string(),
uid: uid.to_string(),
channel: channel.to_string(),
});
}
}