BotServ GREET + NickServ SET GREET

Members set a personal greet with NickServ SET GREET; a channel founder
enables display with BotServ SET <#channel> GREET ON. On join, if greets
are enabled and the member has channel access and a non-empty greet, the
assigned bot shows [account] greet in the channel.

Per-account greet is a typed field on Account (AccountGreetSet event, rides
the account snapshot); the per-channel toggle is a new ChanSetting::BotGreet
bool. Greet is public in NickServ INFO.
This commit is contained in:
Jean Chevronnet 2026-07-13 14:43:48 +00:00
parent 801bfc5c96
commit ad8041bd9d
No known key found for this signature in database
8 changed files with 172 additions and 5 deletions

View file

@ -529,6 +529,8 @@ impl Engine {
let from = self.chan_service.clone().unwrap_or_default();
let mode = account.as_deref().and_then(|a| self.db.channel(&channel).and_then(|c| c.join_mode(a)));
let entrymsg = self.db.channel(&channel).map(|c| c.entrymsg.clone()).filter(|m| !m.is_empty());
// Computed before the match below moves `channel` into its actions.
let greet = self.greet_on_join(&channel, account.as_deref());
let mut out = Vec::new();
// SECUREOPS: a user who arrives opped (FJOIN prefix) but lacks op-level
// access loses it, unless we're about to grant it to them anyway.
@ -566,6 +568,11 @@ impl Engine {
}
}
}
// GREET: if the channel shows greets and this member has channel
// access + a personal greet, the assigned bot displays it.
if let Some(g) = greet {
out.push(g);
}
out
}
NetEvent::Part { uid, channel } => {
@ -872,6 +879,24 @@ impl Engine {
out
}
// The greet a channel's bot shows when a member logged into `account` joins:
// only when greets are enabled for the channel, the member holds channel
// access, and has set a non-empty personal greet.
fn greet_on_join(&self, channel: &str, account: Option<&str>) -> Option<NetAction> {
let acc = account?;
let c = self.db.channel(channel)?;
if !c.settings.bot_greet || c.join_mode(acc).is_none() {
return None;
}
let bot = c.assigned_bot.clone()?;
let greet = self.db.account(acc)?.greet.clone();
if greet.is_empty() {
return None;
}
let botuid = self.network.uid_by_nick(&bot)?.to_string();
Some(NetAction::Privmsg { from: botuid, to: channel.to_string(), text: format!("[{acc}] {greet}") })
}
// Fantasy commands: `!op nick`, `!kick nick`, `!topic …` spoken in a channel
// that has a bot assigned. We reuse ChanServ's real command handlers — the
// fantasy word becomes the command and the channel is injected as its first
@ -1442,7 +1467,7 @@ mod tests {
// An earlier claim from another node wins and takes the name over.
let winner = db::Account {
name: "alice".into(), password_hash: "OTHER".into(), email: None,
ts: 0, home: "peer".into(), scram256: None, scram512: None, certfps: vec![], verified: true, ajoin: vec![], suspension: None, memos: vec![],
ts: 0, home: "peer".into(), scram256: None, scram512: None, certfps: vec![], verified: true, ajoin: vec![], suspension: None, memos: vec![], greet: String::new(),
};
let entry = LogEntry::for_test("peer", 0, 1, db::Event::AccountRegistered(winner));
e.gossip_ingest(entry).unwrap();
@ -1854,6 +1879,56 @@ mod tests {
assert!(out.iter().any(|a| matches!(a, NetAction::Notice { text, .. } if text.contains("Access denied"))), "denied notice: {out:?}");
}
// A member's personal greet is shown by the assigned bot on join, once the
// channel enables greets and the member has access.
#[test]
fn botserv_greet_shown_on_join() {
use fedserv_botserv::BotServ;
use fedserv_chanserv::ChanServ;
use fedserv_nickserv::NickServ;
let path = std::env::temp_dir().join("fedserv-bsgreet.jsonl");
let _ = std::fs::remove_file(&path);
let mut db = Db::open(&path, "42S");
db.scram_iterations = 4096;
db.register("boss", "password1", None).unwrap();
db.register_channel("#c", "boss").unwrap();
let mut e = Engine::new(
vec![
Box::new(NickServ { uid: "42SAAAAAA".into(), guest_nick: "Guest".into(), guest_seq: 0 }),
Box::new(ChanServ { uid: "42SAAAAAB".into() }),
Box::new(BotServ { uid: "42SAAAAAD".into() }),
],
db,
);
e.set_sid("42S".into());
let mut opers = std::collections::HashMap::new();
opers.insert("boss".to_string(), Privs::default().with(fedserv_api::Priv::Admin));
e.set_opers(opers);
e.chan_service = Some("42SAAAAAB".into());
let ns = |e: &mut Engine, uid: &str, t: &str| e.handle(NetEvent::Privmsg { from: uid.into(), to: "42SAAAAAA".into(), text: t.into() });
let bs = |e: &mut Engine, uid: &str, t: &str| e.handle(NetEvent::Privmsg { from: uid.into(), to: "42SAAAAAD".into(), text: t.into() });
e.handle(NetEvent::UserConnect { uid: "000AAAAAB".into(), nick: "boss".into(), host: "h".into() });
ns(&mut e, "000AAAAAB", "IDENTIFY password1");
ns(&mut e, "000AAAAAB", "SET GREET hello all");
bs(&mut e, "000AAAAAB", "BOT ADD Bendy bot serv.host Helper");
bs(&mut e, "000AAAAAB", "ASSIGN #c Bendy");
// Greets off by default: joining is silent.
assert!(
!e.handle(NetEvent::Join { uid: "000AAAAAB".into(), channel: "#c".into(), op: true }).iter().any(|a| matches!(a, NetAction::Privmsg { .. })),
"no greet before it is enabled"
);
e.handle(NetEvent::Part { uid: "000AAAAAB".into(), channel: "#c".into() });
bs(&mut e, "000AAAAAB", "SET #c GREET ON");
// Now the founder's greet is shown by the bot.
let out = e.handle(NetEvent::Join { uid: "000AAAAAB".into(), channel: "#c".into(), op: true });
assert!(
out.iter().any(|a| matches!(a, NetAction::Privmsg { from, to, text } if from.starts_with("42SB") && to == "#c" && text == "[boss] hello all")),
"greet shown: {out:?}"
);
}
// Fantasy commands typed in-channel route through ChanServ and are sourced
// from the assigned bot.
#[test]