api/gameserv: type email ExpiryTarget and chess Ending as enums (drop stringly returns)
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Jean Chevronnet 2026-07-17 14:15:39 +00:00
parent 2cdc7f820a
commit f5c976eb56
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4 changed files with 43 additions and 20 deletions

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@ -476,16 +476,24 @@ pub fn legal(st: &State) -> Vec<Move> {
.collect()
}
/// `""` ongoing; `"draw"` for stalemate; or the winning side (`"w"`/`"b"`) on
/// checkmate.
pub fn over(st: &State) -> String {
/// How a position has ended.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Ending {
Draw,
Checkmate(u8), // the winning colour byte: b'w' or b'b'
}
/// `None` while the side to move still has a legal move; else the ending
/// (stalemate → `Draw`, checkmate → `Checkmate(winner)`).
pub fn over(st: &State) -> Option<Ending> {
if !legal(st).is_empty() {
return String::new();
return None;
}
if in_check(st, st.turn) {
return if st.turn == b'w' { "b" } else { "w" }.to_string();
Some(Ending::Checkmate(if st.turn == b'w' { b'b' } else { b'w' }))
} else {
Some(Ending::Draw)
}
"draw".to_string()
}
fn name_sq(s: i32) -> String {