!deop with no target deops the caller, but peace_blocks compared the target's
access rank to the caller's — equal for self — so PEACE refused it with 'you
can't act against someone with equal or higher access.' Exempt the self case
(target uid == caller uid) in peace_blocks: acting on yourself isn't acting
against anyone, so you can always drop your own status. Covers DEOP/DEVOICE and
the kick/ban paths too.
The earlier StatsSet fix persisted only the shared namespaced counters. The
per-channel BOTSTATS view (lines seen + top talkers, from /statserv #chan) lived
on the LiveChannel struct, which is rebuilt from each burst — so it reset to zero
on restart. Move it to a name-keyed Network.chan_activity map (independent of live
membership, seedable before the burst) and carry it in the StatsSet snapshot
(new serde-default `channels` field) alongside the counters. Reworded the
notice from 'seen this session' now that it persists.
REGISTER was rate-limited but RESEND and RESETPASS weren't — anyone could
repeatedly request confirmation/reset codes for any account with an address
on file, flooding the victim's inbox and burning the service's sender
reputation. A per-account 60s cooldown (code_issue_wait, mirroring the vhost
request throttle) now gates both paths; guessing was already infeasible
(2^40 code + 5-try limit), so this closes the abuse, not an auth hole.
SQUIT arrives once for a splitting server (by SID), but a hub takes its
whole subtree with it — users behind downstream servers were left as stale
state. The parser now distinguishes a sourced downstream SERVER (tracked
with its parent) from the unsourced uplink handshake, the engine keeps the
SID->parent tree, and a SQUIT forgets every user across the departed
server's subtree. Tree is rebuilt each link. Wire formats verified against
the InspIRCd 4 m_spanningtree source.
A KILL of a services pseudo-client only reintroduced BotServ bots; a killed
core agent (NickServ, ChanServ, …) fell through to the forget-user path and
stayed off the network until a services restart. UserKilled now recognises an
agent by its fixed uid and re-emits its introduction, so an oper can't KILL
services down.
A netsplit is signalled once via SQUIT, not as a QUIT per user, so every
user behind the departed server lingered in services' state — stale
sessions, session-limit slots, and channel memberships. The parser now
surfaces ServerSplit and the engine forgets every uid carrying that
server's SID prefix, leaving other servers' users untouched.
KILL was never parsed, so a killed user lingered in services' state (stale
session, session-limit slot, channel membership) and a killed services bot
vanished for good. The parser now surfaces UserKilled; a killed real user is
forgotten like a QUIT (shared forget_user helper), while a killed bot is
dropped and reconciled so it is reintroduced and rejoins its channels.
A PART/KICK of a bot uid updated channel membership but not bot_channels,
so reconcile still believed the bot was present and never rejoined it — an
op could evict a services bot for good. The Part handler now drops the stale
membership and reconciles, so a bot assigned to the channel comes right back.
The inbound parser ignored METADATA entirely, so on a services netburst
(after a restart/relink) the ircd's replayed 'accountname' metadata was
dropped — every logged-in user looked logged out to services until they
re-identified, losing ChanServ access. Parse METADATA <uid> accountname
into a new AccountLogin event that restores account_of (empty = logout);
our own echoes and other keys are filtered.
A local AKILL/SQLINE/etc. pushes an ADDLINE to the ircd at once, but a ban
arriving by gossip was only held for the next netburst — so a user banned on
one network could keep hopping to peers until their next relink. ingest now
signals BanAdded/BanLifted (all xline kinds), and gossip_ingest pushes the
ADDLINE/DELLINE. Renamed AccountChange to IngestEffect to match its broader
role.
A local SUSPEND logs out the account's active sessions, but a suspension
arriving by gossip only set the flag — a session already identified on a
remote node stayed logged in despite the network-wide suspension. ingest
now signals AccountChange::Suspended, and gossip_ingest ends those sessions
(the account and its channels are kept). Factors the per-session logout into
a shared logout_uid helper.
When a peer's gossiped entry drops or takes over an account, the local node
releases the channels that account founded locally (Local-scope channels can
be founded by a Global, gossiped account). That cleanup runs outside the
dispatch path, so a bot assigned to a released channel lingered until the
next netburst. gossip_ingest now reconciles bots after an account is removed,
matching the expiry sweep.