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14 commits

Author SHA1 Message Date
621bba00f2
Fix review findings: direction-bind the gossip handshake proof, whitespace-tokenize log redaction, show ranked STATS to viewers, single-pass render, code-before-message email templating 2026-07-20 17:35:25 +00:00
3723617367
Complete deferred audit LOWs: kicker-cache eviction, abandoned-challenge reclaim, and a challenge-response gossip handshake
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2026-07-20 04:53:03 +00:00
4027242c1e
Harden deferred audit LOWs: provisioned-verifier cost cap, BOT-nick validation, gameserv board-delivery account guard, empty KICK/PART/QUIT reason parse, and relink SASL/enforce cleanup
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2026-07-20 04:40:42 +00:00
b28bd2777f
Localize service-module messages via t! and add French translations (partial) 2026-07-19 23:24:54 +00:00
d207c3d60d
Migrate interpolated service messages to the t! macro (8 modules) 2026-07-19 23:22:56 +00:00
2c81af108b
Don't let incoming challenges fill a victim's GameServ slots 2026-07-19 19:19:20 +00:00
a7f13098e3
Reject same-account self-challenges in GameServ 2026-07-19 18:52:26 +00:00
c36341668c
Fix self-review regressions: throttle SASL SCRAM, key game target by UID, exclude keycard from password lockout
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2026-07-19 14:38:16 +00:00
4599c4834d
Bind game identity to UID (hijack + cap bypass) and warn on plaintext gossip
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2026-07-19 14:15:06 +00:00
b2ffc01e52
Bound dice batches, game count, and report/help queues, and harden community votekick 2026-07-19 13:34:48 +00:00
cfe05481d6
gameserv: model the domain with enums (GameType/Side/Status/Outcome/Board), zero-alloc grid moves
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2026-07-17 12:20:26 +00:00
108c15e95a
gameserv: ranked ladder rides StatServ's persisted counters, no separate store
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2026-07-17 12:07:35 +00:00
b763eab9ed
gameserv: use the GamesServ nick, GameServ is reserved on the network
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CI / check (push) Successful in 3m51s
2026-07-17 11:51:35 +00:00
a7a37d1277
gameserv: server-authoritative ttt/c4/chess referee with ranked ladder
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CI / check (push) Successful in 3m56s
2026-07-17 11:24:13 +00:00