core: wrap each event handler in catch_unwind so one panicking command can't take the whole single-threaded server down
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1 changed files with 101 additions and 86 deletions
19
src/ircd.rs
19
src/ircd.rs
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@ -112,9 +112,25 @@ impl Ircd {
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}
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}
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/// Run until the event channel closes (i.e. the listener is gone).
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/// Run until the event channel closes (i.e. the listener is gone). Each event is
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/// handled inside `catch_unwind`: a panic in one command's handler is logged and
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/// the loop carries on, instead of the panic taking the whole single-threaded
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/// server down with it. State touched before the panic may be left inconsistent,
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/// so this is a last-resort safety net, not a licence to panic — the untrusted
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/// parsers are still written so they can't panic in the first place.
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pub fn run(mut self, rx: Receiver<Event>) {
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for ev in rx {
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if std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| self.handle_event(ev)))
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.is_err()
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{
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// the default panic hook already logged the details to stderr
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eprintln!("[core] recovered from a panicking event handler; continuing");
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}
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}
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}
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/// Dispatch one event, then drain any hooks it queued.
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fn handle_event(&mut self, ev: Event) {
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match ev {
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Event::Connect {
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uid,
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@ -202,7 +218,6 @@ impl Ircd {
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}
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self.drain_hooks();
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}
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}
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fn on_line(&mut self, uid: Uid, line: &str) {
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let Some(msg) = message::parse(line) else {
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